fitst version
This commit is contained in:
@@ -0,0 +1,10 @@
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node_modules
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npm-debug.log
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test
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README.md
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.git
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.gitignore
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Dockerfile
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.dockerignore
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k8s
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*.md
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@@ -0,0 +1,4 @@
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node_modules/
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.DS_Store
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*.log
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.env
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+18
@@ -0,0 +1,18 @@
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# Turbo Race - productie-image
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FROM node:20-alpine
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ENV NODE_ENV=production
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WORKDIR /app
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# eerst alleen package-files voor betere layer-caching
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COPY package.json package-lock.json ./
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RUN npm ci --omit=dev
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COPY server ./server
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COPY public ./public
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ENV PORT=8080
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EXPOSE 8080
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USER node
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CMD ["node", "server/index.js"]
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@@ -0,0 +1,143 @@
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# 🏎️ Turbo Race
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Multiplayer browser-racegame voor **tot 20 spelers**, speelbaar op de telefoon,
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met een neon/synthwave-look. Server-authoritatief (Node.js + WebSocket),
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deploybaar op je eigen Kubernetes-node.
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## Features
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- Verticale scrollende weg, portretmodus, **eenhandig besturen**
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(linkerhelft / rechterhelft van het scherm vasthouden).
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- Keyboard-up / pijltjes op desktop.
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- **Host** opent de kamer met `?host=<token>` en start heimelijk met de `S`-toets
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(30-seconden countdown, nieuwe aanmelders blijven welkom).
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- Obstakels: **pylonen** (vertragen) en **olievlekken** (wegslijden).
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- Power-ups: **⚡ boost** en **🛡 schild** (respawnen na 4,5s).
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- Live positie, snelheid, afstand, leaderboard en minimap.
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- **1:30 minuten** race over een baan van 23.000 m; wie over de finish is wint,
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anders wint bij aflopen van de tijd wie het verst is. Daarna **uitslag + podium**
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en direct een nieuwe ronde.
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## Snel starten (lokaal)
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```bash
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npm install
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npm start # → http://localhost:8080
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```
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Open `http://localhost:8080` op je laptop én op je telefoon (zelfde wifi).
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Vul een naam in, klik aanmelden, en stuur met je vingers.
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> 🎮 **De host is ook gewoon een speler.** Open als host:
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> `http://localhost:8080/?host=dev-host`
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> en druk op de **S**-toets om de start-telling in gang te zetten
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> (pas als de kamer vol is of iedereen klaar is 😉).
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### Besturing
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| Apparaat | Actie |
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| --- | --- |
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| Telefoon | Linkerhelft vasthouden = links, rechterhelft = rechts |
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| Toetsenbord | `←` / `A` en `→` / `D` |
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| Host | `S` in lobby of uitslag = race (laten) starten |
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## Configuratie (omgevingsvariabelen)
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| Variabele | Standaard | Betekenis |
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| --- | --- | --- |
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| `PORT` | `8080` | HTTP-poort (ook WebSocket op `/ws`) |
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| `MAX_PLAYERS` | `20` | Maximaal aantal coureurs per kamer |
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| `ADMIN_TOKEN` | `dev-host` | Geheim token waarmee je host wordt |
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| `COUNTDOWN_S` | `30` | Aftellen nadat de host op `S` drukt |
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| `RACE_DURATION_S` | `90` | Maximale racetijd in seconden |
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| `TRACK_LENGTH` | `23000` | Baanglengte in meter (finish = einde van de baan) |
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> ⚠️ Gebruik in productie een **sterk `ADMIN_TOKEN`** (random string), anders kan
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> iedereen met de URL host worden.
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## Tests
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Headless simulatie: engine-unit-test **plus** live integratietest met een echte
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server, 20 websocket-clients en een host die de race start en de uitslag leest.
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```bash
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npm test
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```
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## Docker
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```bash
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docker build -t turbo-race:latest .
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docker run --rm -p 8080:8080 \
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-e ADMIN_TOKEN='moeilijk-te-raden-token' \
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turbo-race:latest
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```
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## Deployen op Kubernetes
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Manifests staan in `k8s/` (Kustomize). Bouw de image op je node (of push naar
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een registry) en pas de image-tag in `k8s/base/deployment.yaml` aan.
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```bash
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# 1) image bouwen (op de node zelf)
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docker build -t turbo-race:latest .
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# 2) token instellen (kustomization generatiert een Secret)
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# Bewerk de literal 'admin-token=...' in k8s/base/kustomization.yaml
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# 3) deployen
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kubectl apply -k k8s/base
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kubectl rollout status deploy/turbo-race
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kubectl get svc turbo-race # -> NodePort 30090
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```
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Speel nu via: `http://<IP-van-je-node>:30090`
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- Healthcheck: `curl http://<node-ip>:30090/healthz` → `{"ok":true,...}`
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- Met een domein + ingress-controller voeg je `k8s/ingress.yaml` toe
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(pas de `host` aan, WebSocket-tunnels worden lang opengehouden).
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### Lokaal testen met Kind (macOS/Linux)
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Op een **echte node** is NodePort 30090 direct bereikbaar op het node-IP.
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Met **Kind** moet de poort wél expliciet naar de host gemapt worden:
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dienst `k8s/kind-config.yaml` mapt `30090 → localhost`.
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```bash
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kind create cluster --config k8s/kind-config.yaml # alleen bij (her)aanmaken
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kind load docker-image turbo-race:latest
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kubectl apply -k k8s/base
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# speel op: http://localhost:30090
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```
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||||
> ℹ️ Kind hergebruikt een bestaand cluster; als NodePort niet naar `localhost`
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> werkt, verwijder het cluster eerst (`kind delete cluster`) en maak het opnieuw
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||||
> aan met bovenstaande `--config` (port-mappings staan vast bij creatie).
|
||||
|
||||
|
||||
> ⚠️ **Belangrijk:** de game staat **in-memory** (1 kamer). Houd
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> `replicas: 1` — meerdere replica's zouden spelers over losse kamers verspreiden.
|
||||
|
||||
## Architectuur
|
||||
|
||||
```
|
||||
public/ frontend (geen bundler): index.html, style.css, client.js, render.js
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||||
server/engine.js server-side spelengine: fysica, obstakels, power-ups, fases, ranking
|
||||
server/index.js HTTP/static + WebSocket /ws + events + broadcasts
|
||||
test/simulate.js headless test (fluweel: 20 clients ipv 1)
|
||||
```
|
||||
|
||||
- Engine loop 40 Hz; **snapshots op ~16 Hz**; clients **interpoleren** de rendering.
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||||
- Baan is **deterministisch** opgebouwd uit één random seed → eerlijk & identiek
|
||||
voor elke speler.
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||||
- De host is een normale speler; de `host_start`-melding wordt alleen geaccepteerd
|
||||
van sockets die met het juiste token zijn aangemeld.
|
||||
|
||||
## Flow & regels
|
||||
|
||||
1. **Lobby** — namen aanmelden tot max 20 (fases live zichtbaar).
|
||||
2. Host drukt `S` → **30s countdown** (heen-en-weer banners, nieuwe spelers welkom).
|
||||
3. **Race** — rechte weg met obstakels en power-ups; finish is het einde van de
|
||||
baan. Wie als eerste over de line is, wint; anders wint bij het aflopen van
|
||||
de tijd wie het verst is.
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||||
4. **Uitslag** — podium + volledige lijst; de host start opnieuw met `S`.
|
||||
@@ -0,0 +1,57 @@
|
||||
apiVersion: apps/v1
|
||||
kind: Deployment
|
||||
metadata:
|
||||
name: turbo-race
|
||||
labels:
|
||||
app: turbo-race
|
||||
spec:
|
||||
replicas: 1
|
||||
selector:
|
||||
matchLabels:
|
||||
app: turbo-race
|
||||
template:
|
||||
metadata:
|
||||
labels:
|
||||
app: turbo-race
|
||||
spec:
|
||||
containers:
|
||||
- name: turbo-race
|
||||
image: turbo-race:latest
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||||
imagePullPolicy: IfNotPresent
|
||||
ports:
|
||||
- containerPort: 8080
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||||
env:
|
||||
- name: PORT
|
||||
value: "8080"
|
||||
- name: MAX_PLAYERS
|
||||
value: "20"
|
||||
- name: COUNTDOWN_S
|
||||
value: "30"
|
||||
- name: RACE_DURATION_S
|
||||
value: "90"
|
||||
- name: TRACK_LENGTH
|
||||
value: "23000"
|
||||
- name: ADMIN_TOKEN
|
||||
valueFrom:
|
||||
secretKeyRef:
|
||||
name: turbo-race-secret
|
||||
key: admin-token
|
||||
resources:
|
||||
requests:
|
||||
cpu: 100m
|
||||
memory: 64Mi
|
||||
limits:
|
||||
cpu: 300m
|
||||
memory: 160Mi
|
||||
readinessProbe:
|
||||
httpGet:
|
||||
path: /healthz
|
||||
port: 8080
|
||||
initialDelaySeconds: 3
|
||||
periodSeconds: 5
|
||||
livenessProbe:
|
||||
httpGet:
|
||||
path: /healthz
|
||||
port: 8080
|
||||
initialDelaySeconds: 5
|
||||
periodSeconds: 10
|
||||
@@ -0,0 +1,9 @@
|
||||
apiVersion: kustomize.config.k8s.io/v1beta1
|
||||
kind: Kustomization
|
||||
resources:
|
||||
- deployment.yaml
|
||||
- service.yaml
|
||||
secretGenerator:
|
||||
- name: turbo-race-secret
|
||||
literals:
|
||||
- admin-token=b61e4bacba3998927b6d6fd2ee69b51cf7fee31c4370a5b0
|
||||
@@ -0,0 +1,15 @@
|
||||
apiVersion: v1
|
||||
kind: Service
|
||||
metadata:
|
||||
name: turbo-race
|
||||
labels:
|
||||
app: turbo-race
|
||||
spec:
|
||||
selector:
|
||||
app: turbo-race
|
||||
type: NodePort
|
||||
ports:
|
||||
- name: http
|
||||
port: 8080
|
||||
targetPort: 8080
|
||||
nodePort: 30090
|
||||
@@ -0,0 +1,22 @@
|
||||
# Optionele Ingress - pas de host aan en zet in je kustomization resources
|
||||
# OF: kubectl apply -f k8s/ingress.yaml
|
||||
apiVersion: networking.k8s.io/v1
|
||||
kind: Ingress
|
||||
metadata:
|
||||
name: turbo-race
|
||||
annotations:
|
||||
nginx.ingress.kubernetes.io/proxy-read-timeout: "3600"
|
||||
nginx.ingress.kubernetes.io/proxy-send-timeout: "3600"
|
||||
spec:
|
||||
ingressClassName: nginx
|
||||
rules:
|
||||
- host: race.voorbeeld.nl
|
||||
http:
|
||||
paths:
|
||||
- path: /
|
||||
pathType: Prefix
|
||||
backend:
|
||||
service:
|
||||
name: turbo-race
|
||||
port:
|
||||
name: http
|
||||
@@ -0,0 +1,12 @@
|
||||
# Lokale Kind-cluster-config voor Turbo Race.
|
||||
# Extra port-mapping zodat NodePort 30090 bereikbaar is als http://localhost:30090
|
||||
# Aanmaken (alleen nodig bij eerste keer / recreatie):
|
||||
# kind create cluster --config k8s/kind-config.yaml
|
||||
kind: Cluster
|
||||
apiVersion: kind.x-k8s.io/v1alpha4
|
||||
nodes:
|
||||
- role: control-plane
|
||||
extraPortMappings:
|
||||
- containerPort: 30090
|
||||
hostPort: 30090
|
||||
protocol: TCP
|
||||
Generated
+857
@@ -0,0 +1,857 @@
|
||||
{
|
||||
"name": "turbo-race",
|
||||
"version": "1.0.0",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "turbo-race",
|
||||
"version": "1.0.0",
|
||||
"dependencies": {
|
||||
"express": "^4.19.2",
|
||||
"ws": "^8.18.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
}
|
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},
|
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|
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"license": "MIT",
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
"engines": {
|
||||
"node": ">= 0.8"
|
||||
}
|
||||
},
|
||||
"node_modules/ws": {
|
||||
"version": "8.22.0",
|
||||
"resolved": "https://registry.npmjs.org/ws/-/ws-8.22.0.tgz",
|
||||
"integrity": "sha512-Ydggc987+RO0AnWtZ/7Wq9FtNvcrL1b/RO0ud9mWjUPgDrsAAwQSF51sm2hm1XofbU/4jkpGEsLFsZZxU+1DOg==",
|
||||
"license": "MIT",
|
||||
"engines": {
|
||||
"node": ">=10.0.0"
|
||||
},
|
||||
"peerDependencies": {
|
||||
"bufferutil": "^4.0.1",
|
||||
"utf-8-validate": ">=5.0.2"
|
||||
},
|
||||
"peerDependenciesMeta": {
|
||||
"bufferutil": {
|
||||
"optional": true
|
||||
},
|
||||
"utf-8-validate": {
|
||||
"optional": true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
{
|
||||
"name": "turbo-race",
|
||||
"version": "1.0.0",
|
||||
"description": "Turbo Race - multiplayer browser racegame voor tot 20 spelers (aandrijving: Node + WebSocket, deploy op Kubernetes)",
|
||||
"private": true,
|
||||
"main": "server/index.js",
|
||||
"scripts": {
|
||||
"start": "node server/index.js",
|
||||
"dev": "node --watch server/index.js",
|
||||
"test": "node test/simulate.js"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18"
|
||||
},
|
||||
"dependencies": {
|
||||
"express": "^4.19.2",
|
||||
"ws": "^8.18.0"
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,475 @@
|
||||
/* Turbo Race - client: netwerk, input, rendering, HUD */
|
||||
(function () {
|
||||
'use strict';
|
||||
const painter = window.TurboPainter;
|
||||
const ROAD_W = 420;
|
||||
const K = 0.32; // zelfde schaal als render.js
|
||||
|
||||
const $ = (id) => document.getElementById(id);
|
||||
const clamp = (n, lo, hi) => (n < lo ? lo : n > hi ? hi : n);
|
||||
|
||||
/* ---------- state ---------- */
|
||||
let ws = null;
|
||||
const me = { id: null, host: false, name: '', color: '#ff3fa4' };
|
||||
let phase = 'lobby';
|
||||
let snap = null; // laatste snapshot
|
||||
let track = null; // {obstacles, powerups}
|
||||
const rp = {}; // render-state per speler {rx, rd, ...}
|
||||
const input = { steer: 0 };
|
||||
let visSteer = 0; // visuele stuursmoothing (alleen voor rendering)
|
||||
let fx = [];
|
||||
let shake = 0;
|
||||
let lastSent = 0;
|
||||
|
||||
const canvas = $('game');
|
||||
const ctx = canvas.getContext('2d');
|
||||
const mm = $('minimap');
|
||||
const mmCtx = mm.getContext('2d');
|
||||
let W = 0, H = 0, DPR = 1;
|
||||
|
||||
function resize() {
|
||||
DPR = Math.min(window.devicePixelRatio || 1, 2);
|
||||
W = window.innerWidth; H = window.innerHeight;
|
||||
canvas.width = Math.round(W * DPR);
|
||||
canvas.height = Math.round(H * DPR);
|
||||
canvas.style.width = W + 'px';
|
||||
canvas.style.height = H + 'px';
|
||||
ctx.setTransform(DPR, 0, 0, DPR, 0, 0);
|
||||
mm.width = Math.round(mm.clientWidth * DPR);
|
||||
mm.height = Math.round(mm.clientHeight * DPR);
|
||||
mmCtx.setTransform(DPR, 0, 0, DPR, 0, 0);
|
||||
}
|
||||
window.addEventListener('resize', resize);
|
||||
window.addEventListener('orientationchange', () => setTimeout(resize, 200));
|
||||
|
||||
/* ---------- kleurenpalet ---------- */
|
||||
const PALETTE = ['#ff3fa4', '#00f0ff', '#ffd93d', '#3dff88', '#ff7a1a', '#8f5bff', '#ff4d6d', '#4dffd6', '#ff9ff3', '#b3ff4d'];
|
||||
let chosenColor = PALETTE[0];
|
||||
(function initColors() {
|
||||
const box = $('colors');
|
||||
PALETTE.forEach((c) => {
|
||||
const s = document.createElement('button');
|
||||
s.type = 'button';
|
||||
s.className = 'swatch' + (c === chosenColor ? ' on' : '');
|
||||
s.style.background = c;
|
||||
s.onclick = () => {
|
||||
chosenColor = c;
|
||||
box.querySelectorAll('.swatch').forEach((el) => el.classList.remove('on'));
|
||||
s.classList.add('on');
|
||||
};
|
||||
box.appendChild(s);
|
||||
});
|
||||
})();
|
||||
|
||||
/* ---------- verbinding ---------- */
|
||||
function hostToken() {
|
||||
try { return new URLSearchParams(location.search).get('host') || ''; } catch { return ''; }
|
||||
}
|
||||
|
||||
function connect() {
|
||||
const proto = location.protocol === 'https:' ? 'wss://' : 'ws://';
|
||||
ws = new WebSocket(proto + location.host + '/ws');
|
||||
ws.onopen = () => {
|
||||
ws.send(JSON.stringify({
|
||||
type: 'join', name: $('nameInput').value, color: chosenColor, hostToken: hostToken(),
|
||||
}));
|
||||
};
|
||||
ws.onmessage = (ev) => {
|
||||
let m; try { m = JSON.parse(ev.data); } catch { return; }
|
||||
handle(m);
|
||||
};
|
||||
ws.onclose = () => { if (phase !== 'results') $('dead').classList.remove('hidden'); };
|
||||
ws.onerror = () => {};
|
||||
}
|
||||
|
||||
$('joinBtn').onclick = () => connect();
|
||||
$('nameInput').addEventListener('keydown', (e) => { if (e.key === 'Enter') connect(); });
|
||||
|
||||
/* ---------- message-handling ---------- */
|
||||
function handle(m) {
|
||||
switch (m.type) {
|
||||
case 'joined':
|
||||
me.id = m.id; me.host = !!m.host;
|
||||
me.name = m.self.name; me.color = m.self.color;
|
||||
snap = m.snapshot; track = m.track;
|
||||
applySnapshot(m.snapshot);
|
||||
$('join').classList.add('hidden');
|
||||
$('room').classList.remove('hidden');
|
||||
break;
|
||||
case 'snapshot':
|
||||
applySnapshot(m);
|
||||
break;
|
||||
case 'track':
|
||||
track = m.track;
|
||||
break;
|
||||
case 'fx':
|
||||
onFx(m.id, m.kind);
|
||||
break;
|
||||
case 'announce':
|
||||
toast(m.text, 'gold');
|
||||
break;
|
||||
case 'error':
|
||||
showJoinError(m.msg);
|
||||
break;
|
||||
case 'phase': // bevestiging; snapshot volgt zo
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* ---------- snapshot & interpolatie ---------- */
|
||||
let prevPhase = 'lobby';
|
||||
function applySnapshot(s) {
|
||||
snap = s;
|
||||
const newPhase = s.phase;
|
||||
const hard = (prevPhase !== newPhase) && (newPhase === 'race' || newPhase === 'lobby');
|
||||
const seen = new Set();
|
||||
for (const p of s.players) {
|
||||
seen.add(p.id);
|
||||
if (!rp[p.id]) {
|
||||
rp[p.id] = { rx: p.x, rd: p.d, name: p.name, color: p.color, boost: false, shield: false, slip: false, finished: false, rank: 0, speed: 0 };
|
||||
}
|
||||
if (hard) { rp[p.id].rx = p.x; rp[p.id].rd = p.d; }
|
||||
}
|
||||
for (const key in rp) if (!seen.has(key)) delete rp[key];
|
||||
prevPhase = newPhase;
|
||||
phase = newPhase;
|
||||
|
||||
if (phase === 'countdown') $('countdown').classList.remove('hidden');
|
||||
if (phase === 'race') { $('countdown').classList.add('hidden'); $('results').classList.add('hidden'); }
|
||||
if (phase === 'results') { $('countdown').classList.add('hidden'); buildResults(s); }
|
||||
if (phase === 'lobby') { $('results').classList.add('hidden'); $('countdown').classList.add('hidden'); }
|
||||
}
|
||||
|
||||
/* ---------- render-loop ---------- */
|
||||
let raf = 0, lastT = performance.now(), accHud = 0, accMinimap = 0;
|
||||
function frame(ts) {
|
||||
const dt = Math.min(0.05, (ts - lastT) / 1000);
|
||||
lastT = ts;
|
||||
accHud += dt; accMinimap += dt;
|
||||
|
||||
if (snap) {
|
||||
for (const p of snap.players) {
|
||||
const r = rp[p.id];
|
||||
if (!r) continue;
|
||||
const k = (p.id === me.id) ? (1 - Math.exp(-dt * 18)) : (1 - Math.exp(-dt * 7));
|
||||
r.rx += (p.x - r.rx) * k;
|
||||
r.rd += (p.d - r.rd) * k;
|
||||
r.name = p.name; r.color = p.color;
|
||||
r.boost = p.boost; r.shield = p.shield; r.slip = p.slip;
|
||||
r.finished = p.finished; r.speed = p.speed; r.rank = p.rank;
|
||||
}
|
||||
}
|
||||
|
||||
visSteer += (input.steer - visSteer) * Math.min(1, dt * 12);
|
||||
draw(ts);
|
||||
advanceFx(dt);
|
||||
shake = Math.max(0, shake - dt * 40);
|
||||
|
||||
if (accHud > 0.1) { accHud = 0; updateHud(); }
|
||||
if (accMinimap > 0.22) { accMinimap = 0; drawMinimap(); }
|
||||
|
||||
raf = requestAnimationFrame(frame);
|
||||
}
|
||||
|
||||
function draw(t) {
|
||||
const meSnap = snap ? snap.players.find((p) => p.id === me.id) : null;
|
||||
if (!meSnap) {
|
||||
painter.render(ctx, { W, H, t, me: { d: 0 }, trackLength: snap ? snap.trackLength : 23000, track, cars: [], fx: [], speedFactor: 0, shake: 0 });
|
||||
return;
|
||||
}
|
||||
const r = rp[me.id];
|
||||
const selfD = r ? r.rd : meSnap.d;
|
||||
const cars = [];
|
||||
for (const key in rp) {
|
||||
const o = rp[key];
|
||||
cars.push({
|
||||
x: o.rx, d: o.rd, name: o.name, color: o.color,
|
||||
boost: o.boost, shield: o.shield, slip: o.slip, finished: o.finished,
|
||||
isMe: key === me.id,
|
||||
steer: key === me.id ? visSteer : 0,
|
||||
});
|
||||
}
|
||||
painter.render(ctx, {
|
||||
W, H, t, me: { d: selfD },
|
||||
trackLength: snap.trackLength, track, cars, fx,
|
||||
speedFactor: (meSnap.speed || 0) / 300,
|
||||
shake,
|
||||
});
|
||||
}
|
||||
|
||||
function showJoinError(msg) {
|
||||
const el = $('joinMsg');
|
||||
el.textContent = msg || 'Kon niet aanmelden';
|
||||
el.className = 'msg err';
|
||||
}
|
||||
|
||||
|
||||
/* ---------- HUD & lijsten ---------- */
|
||||
let lastBoardSig = '';
|
||||
function updateHud() {
|
||||
if (!snap) return;
|
||||
const now = Date.now();
|
||||
const meSnap = snap.players.find((p) => p.id === me.id);
|
||||
|
||||
if (phase === 'countdown') {
|
||||
const rem = Math.max(0, Math.ceil((snap.countdownEndsAt - now) / 1000));
|
||||
$('cdNum').textContent = rem;
|
||||
updateBoard(rem);
|
||||
return;
|
||||
}
|
||||
|
||||
if (phase === 'race' && meSnap) {
|
||||
const rem = Math.max(0, snap.raceEndsAt - now);
|
||||
const tot = Math.ceil(rem / 1000);
|
||||
const min = Math.floor(tot / 60), sec = tot % 60;
|
||||
const tEl = $('hudTimer');
|
||||
const txt = `${String(min).padStart(2, '0')}:${String(sec).padStart(2, '0')}`;
|
||||
if (tEl.textContent !== txt) tEl.textContent = txt;
|
||||
tEl.classList.toggle('danger', tot <= 10);
|
||||
$('hudSpeed').textContent = Math.round((meSnap.speed || 0) * 0.36) + ' km/u';
|
||||
$('hudPos').textContent = '#' + meSnap.rank + ' / ' + snap.players.length;
|
||||
$('hudDist').textContent = meSnap.d + ' m';
|
||||
}
|
||||
|
||||
updateBoard(0);
|
||||
updateLead();
|
||||
}
|
||||
|
||||
function updateBoard(remaining) {
|
||||
if (!snap) return;
|
||||
const inRace = phase === 'race' || phase === 'results';
|
||||
const head = inRace ? '🏁 WEDSTRIJD' : `👥 AANMELDERS (${snap.players.length}/${snap.maxPlayers})`;
|
||||
const sig = head + '|' + snap.players.map((p) => `${p.id}:${p.rank}:${p.d}`).join(',') + '|host' + me.host;
|
||||
if (sig === lastBoardSig) return;
|
||||
lastBoardSig = sig;
|
||||
$('boardHead').textContent = head;
|
||||
|
||||
const ol = $('boardList');
|
||||
ol.innerHTML = '';
|
||||
const sorted = snap.players.slice().sort((a, b) => a.rank - b.rank);
|
||||
for (const p of sorted) {
|
||||
const li = document.createElement('li');
|
||||
const cls = [];
|
||||
if (p.id === me.id) cls.push('me');
|
||||
if (inRace && p.rank === 1) cls.push('top');
|
||||
if (cls.length) li.className = cls.join(' ');
|
||||
if (inRace) {
|
||||
li.innerHTML = `<span class="rk">${p.rank}</span><span class="dot" style="background:${p.color};color:${p.color}"></span><span class="nm">${esc(p.name)}</span><span class="st">${p.finished ? fmtTime(p.finishTime) : Math.round(p.d) + ' m'}</span>`;
|
||||
} else {
|
||||
li.innerHTML = `<span class="rk">${p.rank}</span><span class="dot" style="background:${p.color};color:${p.color}"></span><span class="nm">${esc(p.name)}</span>`;
|
||||
}
|
||||
ol.appendChild(li);
|
||||
}
|
||||
if (me.host && !inRace) {
|
||||
const li = document.createElement('li');
|
||||
li.className = 'st';
|
||||
li.innerHTML = `<span class="nm" style="color:var(--gold)">👑 Jij bent host — druk op <b>S</b>${remaining != null ? ' (nog ' + remaining + 's voor start)' : ''}</span>`;
|
||||
ol.appendChild(li);
|
||||
}
|
||||
}
|
||||
|
||||
let lastLead = '';
|
||||
function updateLead() {
|
||||
if (!snap || phase !== 'race' || snap.players.length === 0) {
|
||||
if (lastLead !== '') { lastLead = ''; $('lead').classList.add('hidden'); }
|
||||
return;
|
||||
}
|
||||
const sorted = snap.players.slice().sort((a, b) => a.rank - b.rank);
|
||||
const top = sorted[0];
|
||||
const key = top.id + top.d;
|
||||
if (key === lastLead) return;
|
||||
lastLead = key;
|
||||
$('leadText').innerHTML = `<span class="crown">👑</span> ${esc(top.name)} ligt AAN KOP`;
|
||||
$('lead').classList.remove('hidden');
|
||||
}
|
||||
|
||||
function drawMinimap() {
|
||||
if (!snap || !track) return;
|
||||
const w = mm.clientWidth, h = mm.clientHeight;
|
||||
mmCtx.clearRect(0, 0, w, h);
|
||||
const total = snap.trackLength || 23000;
|
||||
const yFor = (d) => h - 3 - (d / total) * (h - 8);
|
||||
// finishlijn
|
||||
mmCtx.fillStyle = 'rgba(255,217,61,0.85)';
|
||||
mmCtx.fillRect(1, 2, w - 2, 2);
|
||||
for (const p of snap.players) {
|
||||
const yy = yFor(p.d);
|
||||
const isMe = p.id === me.id;
|
||||
const isTop = p.rank === 1;
|
||||
mmCtx.beginPath();
|
||||
mmCtx.arc(w / 2, yy, isTop ? 3 : 2.2, 0, 7);
|
||||
mmCtx.fillStyle = p.color;
|
||||
mmCtx.fill();
|
||||
if (isMe) {
|
||||
mmCtx.strokeStyle = '#fff';
|
||||
mmCtx.lineWidth = 1;
|
||||
mmCtx.beginPath(); mmCtx.arc(w / 2, yy, 4.2, 0, 7); mmCtx.stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function fmtTime(ms) {
|
||||
const s = ms / 1000;
|
||||
const m = Math.floor(s / 60);
|
||||
const ss = Math.floor(s % 60);
|
||||
return `${String(m).padStart(2, '0')}:${String(ss).padStart(2, '0')}`;
|
||||
}
|
||||
function esc(str) {
|
||||
return String(str).replace(/[&<>"]/g, (c) => ({ '&': '&', '<': '<', '>': '>', '"': '"' }[c]));
|
||||
}
|
||||
|
||||
|
||||
/* ---------- in-/uitvoer ---------- */
|
||||
const touchesLeft = new Map();
|
||||
const touchesRight = new Map();
|
||||
|
||||
canvas.addEventListener('pointerdown', (e) => {
|
||||
canvas.setPointerCapture(e.pointerId);
|
||||
const side = e.clientX < W / 2 ? 'L' : 'R';
|
||||
(side === 'L' ? touchesLeft : touchesRight).set(e.pointerId, true);
|
||||
updateSteerFromTouches();
|
||||
});
|
||||
canvas.addEventListener('pointermove', (e) => {
|
||||
if (!touchesLeft.has(e.pointerId) && !touchesRight.has(e.pointerId)) return;
|
||||
touchesLeft.delete(e.pointerId);
|
||||
touchesRight.delete(e.pointerId);
|
||||
const side = e.clientX < W / 2 ? 'L' : 'R';
|
||||
(side === 'L' ? touchesLeft : touchesRight).set(e.pointerId, true);
|
||||
updateSteerFromTouches();
|
||||
});
|
||||
const endTouch = (e) => { touchesLeft.delete(e.pointerId); touchesRight.delete(e.pointerId); updateSteerFromTouches(); };
|
||||
canvas.addEventListener('pointerup', endTouch);
|
||||
canvas.addEventListener('pointercancel', endTouch);
|
||||
|
||||
function updateSteerFromTouches() {
|
||||
if (touchesRight.size > 0 && touchesLeft.size === 0) input.steer = 1;
|
||||
else if (touchesLeft.size > 0 && touchesRight.size === 0) input.steer = -1;
|
||||
else input.steer = 0;
|
||||
}
|
||||
|
||||
window.addEventListener('keydown', (e) => {
|
||||
if (e.key === 'ArrowLeft' || e.key === 'a' || e.key === 'A') input.steer = -1;
|
||||
if (e.key === 'ArrowRight' || e.key === 'd' || e.key === 'D') input.steer = 1;
|
||||
if (e.key.toLowerCase() === 's' && me.host && (phase === 'lobby' || phase === 'results')
|
||||
&& document.activeElement !== $('nameInput')) {
|
||||
sendHostStart();
|
||||
}
|
||||
});
|
||||
window.addEventListener('keyup', (e) => {
|
||||
if (e.key === 'ArrowLeft' || e.key === 'a' || e.key === 'A' ||
|
||||
e.key === 'ArrowRight' || e.key === 'd' || e.key === 'D') {
|
||||
if (touchesLeft.size === 0 && touchesRight.size === 0) input.steer = 0;
|
||||
}
|
||||
});
|
||||
window.addEventListener('blur', () => { input.steer = 0; });
|
||||
|
||||
function sendHostStart() {
|
||||
if (ws && ws.readyState === 1) ws.send(JSON.stringify({ type: 'host_start' }));
|
||||
}
|
||||
|
||||
// input naar server
|
||||
setInterval(() => {
|
||||
if (ws && ws.readyState === 1 && me.id) {
|
||||
ws.send(JSON.stringify({ type: 'input', steer: input.steer }));
|
||||
}
|
||||
}, 33);
|
||||
|
||||
/* ---------- fx & toasts ---------- */
|
||||
function onFx(id, kind) {
|
||||
const r = rp[id];
|
||||
if (!r) return;
|
||||
const meSnap = snap && snap.players.find((p) => p.id === me.id);
|
||||
const selfD = meSnap ? rp[me.id] ? rp[me.id].rd : meSnap.d : 0;
|
||||
const roadW = Math.min(W * 0.88, 460);
|
||||
const scaleX = roadW / ROAD_W;
|
||||
const carY = Math.min(H * 0.62, H - 140);
|
||||
const sx = (W - roadW) / 2 + r.rx * scaleX;
|
||||
const sy = carY - (r.rd - selfD) * K;
|
||||
const col = kind.indexOf('boost') >= 0 ? '#00f0ff' : kind.indexOf('shield') >= 0 ? '#3dff88'
|
||||
: kind.indexOf('pylon') >= 0 ? '#ffd93d' : '#ff4d6d';
|
||||
|
||||
if (kind.indexOf('hit') === 0) {
|
||||
burst(sx, sy, col, 14);
|
||||
burst(sx, sy, '#fff', 6);
|
||||
} else {
|
||||
pulseFx(sx, sy, col);
|
||||
burst(sx, sy, col, 12);
|
||||
}
|
||||
|
||||
if (id === me.id) {
|
||||
if (kind === 'hit:pylon') toast('💥 Je raakt een pylon!', '');
|
||||
else if (kind === 'hit:oil') toast('🌀 Olie! Je glijdt weg…', '');
|
||||
else if (kind === 'pickup:boost') toast('⚡ BOOST!', 'gold');
|
||||
else if (kind === 'pickup:shield') toast('🛡 Schild actief!', 'gold');
|
||||
if (kind.indexOf('hit') === 0) shake = 14;
|
||||
}
|
||||
}
|
||||
|
||||
function burst(sx, sy, color, n) {
|
||||
for (let i = 0; i < n; i++) {
|
||||
const a = Math.random() * Math.PI * 2;
|
||||
const sp = 40 + Math.random() * 160;
|
||||
fx.push({
|
||||
kind: 'dot', sx, sy,
|
||||
vx: Math.cos(a) * sp, vy: Math.sin(a) * sp,
|
||||
size: 2 + Math.random() * 4,
|
||||
color, life: 0, maxLife: 0.4 + Math.random() * 0.4,
|
||||
});
|
||||
}
|
||||
}
|
||||
function pulseFx(sx, sy, color) {
|
||||
fx.push({ kind: 'pulse', sx, sy, vx: 0, vy: 0, size: 14, color, life: 0, maxLife: 0.5 });
|
||||
}
|
||||
function advanceFx(dt) {
|
||||
for (let i = fx.length - 1; i >= 0; i--) {
|
||||
const f = fx[i];
|
||||
f.life += dt;
|
||||
if (f.life >= f.maxLife) { fx.splice(i, 1); continue; }
|
||||
if (f.kind === 'dot') { f.sx += f.vx * dt; f.sy += f.vy * dt; f.vx *= 0.94; f.vy *= 0.94; }
|
||||
}
|
||||
}
|
||||
|
||||
function toast(text, cls) {
|
||||
const box = $('toasts');
|
||||
const el = document.createElement('div');
|
||||
el.className = 'toast' + (cls ? ' ' + cls : '');
|
||||
el.textContent = text;
|
||||
box.appendChild(el);
|
||||
setTimeout(() => el.remove(), 2600);
|
||||
while (box.children.length > 3) box.firstChild.remove();
|
||||
}
|
||||
|
||||
/* ---------- uitslag ---------- */
|
||||
function buildResults(s) {
|
||||
$('results').classList.remove('hidden');
|
||||
const sorted = s.players.slice().sort((a, b) => a.rank - b.rank);
|
||||
const podium = $('podium');
|
||||
podium.innerHTML = '';
|
||||
const medals = { 1: '🥇', 2: '🥈', 3: '🥉' };
|
||||
for (const p of sorted.slice(0, 3)) {
|
||||
const d = document.createElement('div');
|
||||
d.className = 'pod g' + p.rank;
|
||||
d.innerHTML = `<span class="medal">${medals[p.rank]}</span><div class="pname">${esc(p.name)}</div>`;
|
||||
podium.appendChild(d);
|
||||
}
|
||||
const ol = $('resultsList');
|
||||
ol.innerHTML = '';
|
||||
sorted.forEach((p) => {
|
||||
const li = document.createElement('li');
|
||||
if (p.id === me.id) li.className = 'me';
|
||||
li.innerHTML = `<span class="rk">${p.rank}</span><span class="nm">${esc(p.name)}</span><span class="tm">${p.finished ? fmtTime(p.finishTime) : 'niet gefinisht · ' + Math.round(p.d) + ' m'}</span>`;
|
||||
ol.appendChild(li);
|
||||
});
|
||||
$('resSub').textContent = me.host
|
||||
? 'Druk op S om een nieuwe race te starten (of gebruik de knop).'
|
||||
: 'De host kan een nieuwe race starten.';
|
||||
}
|
||||
|
||||
$('againBtn').onclick = () => {
|
||||
if (ws && ws.readyState === 1) ws.send(JSON.stringify({ type: 'ready_again' }));
|
||||
};
|
||||
|
||||
/* ---------- start ---------- */
|
||||
resize();
|
||||
requestAnimationFrame(frame);
|
||||
})();
|
||||
@@ -0,0 +1,79 @@
|
||||
<!DOCTYPE html>
|
||||
<html lang="nl">
|
||||
<head>
|
||||
<meta charset="utf-8">
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1, user-scalable=no, viewport-fit=cover">
|
||||
<meta name="theme-color" content="#0b0f2a">
|
||||
<title>Turbo Race</title>
|
||||
<link rel="stylesheet" href="style.css">
|
||||
</head>
|
||||
<body>
|
||||
<div id="stars"></div>
|
||||
<canvas id="game"></canvas>
|
||||
|
||||
<!-- Aanmeldscherm -->
|
||||
<section id="join" class="overlay">
|
||||
<div class="card">
|
||||
<h1 class="logo">TURBO<span>RACE</span></h1>
|
||||
<p class="tagline">Tot 20 coureurs · 1 baan · max 1:30 min</p>
|
||||
<input id="nameInput" maxlength="14" placeholder="Jouw racenaam" autocomplete="off">
|
||||
<div id="colors" class="colors"></div>
|
||||
<button id="joinBtn" class="btn">Aanmelden ▶</button>
|
||||
<p id="joinMsg" class="msg"></p>
|
||||
<p class="hint">🕹️ Hou links of rechts van het scherm vast om te sturen, ontwijk pylonen & olie, pak power-ups en word de snelste!</p>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<!-- Spel / kamer -->
|
||||
<section id="room" class="hidden">
|
||||
<div id="hud">
|
||||
<div class="hud-left">
|
||||
<div id="hudTimer" class="hud-timer">01:30</div>
|
||||
<div id="hudSpeed" class="hud-speed">0 km/u</div>
|
||||
</div>
|
||||
<div class="hud-center">
|
||||
<div id="hudPos" class="hud-pos">#? / 20</div>
|
||||
<div id="hudDist" class="hud-dist">0 m</div>
|
||||
</div>
|
||||
</div>
|
||||
<div id="lead" class="hidden"><span id="leadText"></span></div>
|
||||
<div id="board" class="board">
|
||||
<div class="board-head" id="boardHead">Aanmelders (0/20)</div>
|
||||
<ol id="boardList"></ol>
|
||||
</div>
|
||||
<div id="minimapWrap"><canvas id="minimap"></canvas></div>
|
||||
<div id="toasts"></div>
|
||||
<div id="controls">
|
||||
<div class="ctrl"><span class="arrow">◀</span> stuur</div>
|
||||
<div class="tipzoom" id="tipZoom">🌐</div>
|
||||
<div class="ctrl">stuur <span class="arrow">▶</span></div>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<!-- Countdown -->
|
||||
<section id="countdown" class="overlay hidden">
|
||||
<div id="cdNum" class="cd-num">0</div>
|
||||
<div id="cdLabel" class="cd-label">RACE START IN</div>
|
||||
<div class="cd-sub">Nieuwe aanmelders zijn nog welkom!</div>
|
||||
</section>
|
||||
|
||||
<!-- Uitslag -->
|
||||
<section id="results" class="overlay hidden">
|
||||
<div class="card results-card">
|
||||
<h2 class="res-title">🏆 UITSLAG</h2>
|
||||
<div id="podium" class="podium"></div>
|
||||
<ol id="resultsList" class="results-list"></ol>
|
||||
<button id="againBtn" class="btn">↻ Nog een keer</button>
|
||||
<p class="hint" id="resSub"></p>
|
||||
</div>
|
||||
</section>
|
||||
|
||||
<!-- Verbinding verbroken -->
|
||||
<section id="dead" class="overlay hidden">
|
||||
<div class="card"><h2>⚠️ Verbinding verbroken</h2><p>Herlaad de pagina om opnieuw mee te doen.</p></div>
|
||||
</section>
|
||||
|
||||
<script src="render.js"></script>
|
||||
<script src="client.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
@@ -0,0 +1,431 @@
|
||||
/* Turbo Race - canvas painter (neon synthwave) */
|
||||
window.TurboPainter = (function () {
|
||||
'use strict';
|
||||
|
||||
const ROAD_W = 420; // wereldbreedte (px)
|
||||
const K = 0.32; // verticale schaal: px per eenheid afstand
|
||||
const C = {
|
||||
cyan: '#00f0ff', pink: '#ff3fa4', gold: '#ffd93d', green: '#3dff88', red: '#ff4d6d',
|
||||
};
|
||||
|
||||
function rgba(hex, a) {
|
||||
const h = hex.replace('#', '');
|
||||
return `rgba(${parseInt(h.slice(0, 2), 16)},${parseInt(h.slice(2, 4), 16)},${parseInt(h.slice(4, 6), 16)},${a})`;
|
||||
}
|
||||
function clamp(n, lo, hi) { return n < lo ? lo : (n > hi ? hi : n); }
|
||||
function rrect(ctx, x, y, w, h, r) {
|
||||
r = Math.min(r, w / 2, h / 2);
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x + r, y);
|
||||
ctx.arcTo(x + w, y, x + w, y + h, r);
|
||||
ctx.arcTo(x + w, y + h, x, y + h, r);
|
||||
ctx.arcTo(x, y + h, x, y, r);
|
||||
ctx.arcTo(x, y, x + w, y, r);
|
||||
ctx.closePath();
|
||||
}
|
||||
|
||||
// werelds-afstand -> scherm-y
|
||||
function syFor(v, d) { return v.carY - (d - v.me.d) * K; }
|
||||
|
||||
/* ---------------- ACHTERGROND ---------------- */
|
||||
function drawBackground(ctx, W, H, t) {
|
||||
const g = ctx.createLinearGradient(0, 0, 0, H);
|
||||
g.addColorStop(0, '#070a20');
|
||||
g.addColorStop(0.45, '#120c30');
|
||||
g.addColorStop(1, '#1b0f38');
|
||||
ctx.fillStyle = g;
|
||||
ctx.fillRect(0, 0, W, H);
|
||||
|
||||
const hx = W / 2 + Math.sin(t * 0.5) * 8;
|
||||
const rad = ctx.createRadialGradient(hx, H * 0.42, 40, hx, H * 0.42, W * 0.75);
|
||||
rad.addColorStop(0, 'rgba(255,63,164,0.20)');
|
||||
rad.addColorStop(0.5, 'rgba(0,240,255,0.10)');
|
||||
rad.addColorStop(1, 'rgba(0,0,0,0)');
|
||||
ctx.fillStyle = rad;
|
||||
ctx.fillRect(0, 0, W, H);
|
||||
|
||||
// synthwave grid
|
||||
const gridY = H * 0.5;
|
||||
ctx.lineWidth = 1;
|
||||
for (let i = 1; i < 10; i++) {
|
||||
const y = gridY + (H - gridY) * Math.pow(i / 10, 1.7);
|
||||
ctx.strokeStyle = rgba(C.cyan, 0.06 + i * 0.006);
|
||||
ctx.beginPath(); ctx.moveTo(0, y); ctx.lineTo(W, y); ctx.stroke();
|
||||
}
|
||||
for (let i = -7; i <= 7; i++) {
|
||||
const sway = Math.sin(t * 0.7 + i) * (W * 0.008);
|
||||
ctx.strokeStyle = rgba(C.pink, 0.08);
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(hx + i * 22 + sway, gridY);
|
||||
ctx.lineTo(hx + i * (W / 6), H);
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
|
||||
/* ---------------- WEG ---------------- */
|
||||
function drawRoad(ctx, v) {
|
||||
const { H, roadLeft, roadW, me, trackLength } = v;
|
||||
const rl = roadLeft, rr = roadLeft + roadW;
|
||||
|
||||
const ag = ctx.createLinearGradient(rl, 0, rr, 0);
|
||||
ag.addColorStop(0, '#181e38');
|
||||
ag.addColorStop(0.18, '#222a4e');
|
||||
ag.addColorStop(0.5, '#2a3460');
|
||||
ag.addColorStop(0.82, '#202747');
|
||||
ag.addColorStop(1, '#171c34');
|
||||
ctx.fillStyle = ag;
|
||||
ctx.fillRect(rl, 0, roadW, H);
|
||||
|
||||
// horizontale textuur-stroken (scollen)
|
||||
const stripeH = 26;
|
||||
const off = me.d * K;
|
||||
ctx.fillStyle = 'rgba(255,255,255,0.025)';
|
||||
for (let y = -(off % stripeH); y < H; y += stripeH) {
|
||||
ctx.fillRect(rl + 5, y, roadW - 10, stripeH * 0.55);
|
||||
}
|
||||
|
||||
// midden-streepjes
|
||||
const period = 74, dashLen = 32;
|
||||
const cOff = (me.d * K) % period;
|
||||
ctx.fillStyle = rgba(C.gold, 0.55);
|
||||
for (let y = -period + cOff; y < H; y += period) {
|
||||
rrect(ctx, rl + roadW / 2 - 2.5, y, 5, dashLen, 2);
|
||||
ctx.fill();
|
||||
}
|
||||
ctx.globalAlpha = 1;
|
||||
|
||||
// kantlijnen neon
|
||||
ctx.save();
|
||||
ctx.shadowBlur = 14;
|
||||
ctx.shadowColor = C.cyan;
|
||||
ctx.strokeStyle = C.cyan;
|
||||
ctx.lineWidth = 3;
|
||||
ctx.beginPath(); ctx.moveTo(rl + 2, 0); ctx.lineTo(rl + 2, H); ctx.stroke();
|
||||
ctx.shadowColor = C.pink;
|
||||
ctx.strokeStyle = C.pink;
|
||||
ctx.beginPath(); ctx.moveTo(rr - 2, 0); ctx.lineTo(rr - 2, H); ctx.stroke();
|
||||
ctx.restore();
|
||||
|
||||
// stroken net buiten de weg
|
||||
ctx.fillStyle = 'rgba(255,255,255,0.04)';
|
||||
ctx.fillRect(rl - 14, 0, 12, H);
|
||||
ctx.fillRect(rr + 2, 0, 12, H);
|
||||
|
||||
// start- en finishlijn
|
||||
roadLine(ctx, v, 0, false);
|
||||
roadLine(ctx, v, trackLength, true);
|
||||
}
|
||||
|
||||
function roadLine(ctx, v, worldD, checkered) {
|
||||
const sy = syFor(v, worldD);
|
||||
if (sy < -16 || sy > v.H + 16) return;
|
||||
const { roadLeft, roadW } = v;
|
||||
const h = 16;
|
||||
if (checkered) {
|
||||
const sq = 8;
|
||||
for (let x = 0; x * sq < roadW; x++) {
|
||||
for (let y = 0; y * sq < h; y++) {
|
||||
ctx.fillStyle = ((x + y) % 2 === 0) ? '#fff' : '#0b0f2a';
|
||||
ctx.fillRect(roadLeft + x * sq, sy + y * sq, sq, sq);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
ctx.fillStyle = 'rgba(255,255,255,0.75)';
|
||||
ctx.fillRect(roadLeft, sy, roadW, h);
|
||||
}
|
||||
}
|
||||
|
||||
/* ---------------- AUTO'S ---------------- */
|
||||
function drawCar(ctx, v, p, t) {
|
||||
const w = Math.max(20, v.roadW * 0.062);
|
||||
const h = w * 1.42;
|
||||
const sx = v.roadLeft + p.x * v.scaleX;
|
||||
const sy = syFor(v, p.d);
|
||||
if (sy < -90 || sy > v.H + 90) return;
|
||||
|
||||
ctx.save();
|
||||
ctx.translate(sx, sy);
|
||||
if (p.slip) ctx.rotate(Math.sin(t * 40 + p.x) * 0.08);
|
||||
else ctx.rotate((p.steer || 0) * -0.08);
|
||||
|
||||
// boost-vlam
|
||||
if (p.boost) {
|
||||
const fl = 8 + Math.random() * 10;
|
||||
const fg = ctx.createLinearGradient(0, h * 0.4, 0, h * 0.4 + fl);
|
||||
fg.addColorStop(0, rgba(C.cyan, 0.9));
|
||||
fg.addColorStop(1, rgba(C.cyan, 0));
|
||||
ctx.fillStyle = fg;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(-w * 0.28, h * 0.38);
|
||||
ctx.lineTo(0, h * 0.38 + fl);
|
||||
ctx.lineTo(w * 0.28, h * 0.38);
|
||||
ctx.closePath(); ctx.fill();
|
||||
}
|
||||
|
||||
// schild-bubbel
|
||||
if (p.shield) {
|
||||
ctx.strokeStyle = rgba(C.green, 0.65);
|
||||
ctx.lineWidth = 2;
|
||||
ctx.shadowBlur = 12;
|
||||
ctx.shadowColor = C.green;
|
||||
ctx.beginPath(); ctx.ellipse(0, 0, w * 0.8, h * 0.75, 0, 0, 7); ctx.stroke();
|
||||
ctx.shadowBlur = 0;
|
||||
}
|
||||
|
||||
// schaduw
|
||||
ctx.fillStyle = 'rgba(0,0,0,0.35)';
|
||||
ctx.beginPath(); ctx.ellipse(2, 2, w * 0.55, h * 0.55, 0, 0, 7); ctx.fill();
|
||||
|
||||
// carrosserie met glow
|
||||
ctx.shadowColor = p.color;
|
||||
ctx.shadowBlur = p.isMe ? 22 : 12;
|
||||
const body = ctx.createLinearGradient(0, -h / 2, w, h / 2);
|
||||
body.addColorStop(0, lighten(p.color, 18));
|
||||
body.addColorStop(0.5, p.color);
|
||||
body.addColorStop(1, darken(p.color, 12));
|
||||
ctx.fillStyle = body;
|
||||
rrect(ctx, -w / 2, -h / 2, w, h, w * 0.32);
|
||||
ctx.fill();
|
||||
ctx.shadowBlur = 0;
|
||||
ctx.strokeStyle = 'rgba(255,255,255,0.35)';
|
||||
ctx.lineWidth = 1;
|
||||
rrect(ctx, -w / 2, -h / 2, w, h, w * 0.32);
|
||||
ctx.stroke();
|
||||
|
||||
// voorruit
|
||||
ctx.fillStyle = 'rgba(10,16,46,0.9)';
|
||||
rrect(ctx, -w * 0.34, -h * 0.16, w * 0.68, h * 0.34, 3);
|
||||
ctx.fill();
|
||||
ctx.fillStyle = 'rgba(255,255,255,0.25)';
|
||||
rrect(ctx, -w * 0.34, -h * 0.16, w * 0.68, 2.5, 2);
|
||||
ctx.fill();
|
||||
|
||||
// zijwielen
|
||||
ctx.fillStyle = '#0a0d1c';
|
||||
rrect(ctx, -w * 0.52, -h * 0.34, w * 0.16, h * 0.28, 2); ctx.fill();
|
||||
rrect(ctx, w * 0.36, -h * 0.34, w * 0.16, h * 0.28, 2); ctx.fill();
|
||||
rrect(ctx, -w * 0.52, h * 0.1, w * 0.16, h * 0.3, 2); ctx.fill();
|
||||
rrect(ctx, w * 0.36, h * 0.1, w * 0.16, h * 0.3, 2); ctx.fill();
|
||||
|
||||
// vlag bij gefinisht
|
||||
if (p.finished) {
|
||||
ctx.fillStyle = '#dfe7ff';
|
||||
ctx.fillRect(w * 0.3, -h * 0.72, 3, h * 0.7);
|
||||
const sq = 3;
|
||||
for (let i = 0; i < 3; i++) {
|
||||
for (let j = 0; j < 2; j++) {
|
||||
ctx.fillStyle = ((i + j) % 2 === 0) ? '#fff' : '#111';
|
||||
ctx.fillRect(w * 0.3 + 3 + i * sq, -h * 0.72 + j * sq, sq, sq);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// naamlabel
|
||||
ctx.font = '600 10px system-ui, sans-serif';
|
||||
ctx.textAlign = 'center';
|
||||
ctx.fillStyle = p.isMe ? '#fff' : rgba('#eaf4ff', 0.92);
|
||||
ctx.shadowColor = '#000';
|
||||
ctx.shadowBlur = 4;
|
||||
ctx.fillText(p.name + (p.isMe ? ' • jij' : ''), 0, -h * 0.62);
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
function hexToRgb(hex) {
|
||||
const h = hex.replace('#', '');
|
||||
return [parseInt(h.slice(0, 2), 16), parseInt(h.slice(2, 4), 16), parseInt(h.slice(4, 6), 16)];
|
||||
}
|
||||
function lighten(hex, amt) {
|
||||
const [r, g, b] = hexToRgb(hex);
|
||||
const f = (x) => Math.round(clamp(x + amt, 0, 255));
|
||||
return `rgb(${f(r)},${f(g)},${f(b)})`;
|
||||
}
|
||||
function darken(hex, amt) {
|
||||
const [r, g, b] = hexToRgb(hex);
|
||||
const f = (x) => Math.round(clamp(x - amt, 0, 255));
|
||||
return `rgb(${f(r)},${f(g)},${f(b)})`;
|
||||
}
|
||||
|
||||
/* ---------------- FX / DEELTJES ---------------- */
|
||||
function drawFx(ctx, fx, t) {
|
||||
for (let i = fx.length - 1; i >= 0; i--) {
|
||||
const f = fx[i];
|
||||
if (!f) continue;
|
||||
const lifeF = 1 - f.life / f.maxLife;
|
||||
if (f.kind === 'pulse') {
|
||||
ctx.strokeStyle = rgba(f.color, lifeF * 0.7);
|
||||
ctx.lineWidth = 2.5;
|
||||
ctx.beginPath();
|
||||
ctx.arc(f.sx, f.sy, f.size * (1 + (1 - lifeF) * 3), 0, 7);
|
||||
ctx.stroke();
|
||||
} else {
|
||||
ctx.globalAlpha = lifeF;
|
||||
ctx.fillStyle = f.color;
|
||||
ctx.shadowBlur = f.size * 2;
|
||||
ctx.shadowColor = f.color;
|
||||
ctx.beginPath();
|
||||
ctx.arc(f.sx, f.sy, f.size * (0.3 + lifeF * 0.7), 0, 7);
|
||||
ctx.fill();
|
||||
ctx.shadowBlur = 0;
|
||||
}
|
||||
}
|
||||
ctx.globalAlpha = 1;
|
||||
}
|
||||
function drawPylon(ctx, v, sx, sy, t) {
|
||||
const s = Math.max(13, v.roadW * 0.05);
|
||||
ctx.save();
|
||||
ctx.translate(sx, sy);
|
||||
ctx.shadowBlur = 14;
|
||||
ctx.shadowColor = C.gold;
|
||||
const grad = ctx.createLinearGradient(0, -s, 0, s);
|
||||
grad.addColorStop(0, '#ff7a1a');
|
||||
grad.addColorStop(0.5, '#20264a');
|
||||
grad.addColorStop(1, '#ffd93d');
|
||||
ctx.fillStyle = grad;
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(-s * 0.42, -s);
|
||||
ctx.lineTo(s * 0.42, -s);
|
||||
ctx.lineTo(s * 0.2, s);
|
||||
ctx.lineTo(-s * 0.2, s);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
ctx.fillStyle = C.red;
|
||||
ctx.shadowColor = C.red;
|
||||
ctx.shadowBlur = 8 + Math.sin(t * 10) * 5;
|
||||
ctx.beginPath(); ctx.arc(0, -s - 4, 3, 0, 7); ctx.fill();
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
function drawOil(ctx, v, sx, sy) {
|
||||
const rx = Math.max(24, v.roadW * 0.10);
|
||||
ctx.save();
|
||||
ctx.translate(sx, sy);
|
||||
const og = ctx.createRadialGradient(0, 0, 2, 0, 0, rx);
|
||||
og.addColorStop(0, 'rgba(40,20,60,0.9)');
|
||||
og.addColorStop(0.7, 'rgba(60,30,80,0.75)');
|
||||
og.addColorStop(1, 'rgba(80,40,110,0.45)');
|
||||
ctx.fillStyle = og;
|
||||
ctx.beginPath(); ctx.ellipse(0, 0, rx, rx * 0.42, 0, 0, 7); ctx.fill();
|
||||
ctx.strokeStyle = rgba(C.pink, 0.35);
|
||||
ctx.lineWidth = 1.5;
|
||||
ctx.beginPath(); ctx.ellipse(0, 0, rx * 0.6, rx * 0.24, 0, 0, 7); ctx.stroke();
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
function drawPickup(ctx, v, sx, sy, kind, t) {
|
||||
const s = Math.max(11, v.roadW * 0.042);
|
||||
const pulse = 1 + Math.sin(t * 4 + sx * 0.01) * 0.12;
|
||||
ctx.save();
|
||||
ctx.translate(sx, sy + Math.sin(t * 3) * 4);
|
||||
ctx.scale(pulse, pulse);
|
||||
const col = kind === 'boost' ? C.cyan : C.green;
|
||||
ctx.shadowBlur = 18;
|
||||
ctx.shadowColor = col;
|
||||
ctx.strokeStyle = col;
|
||||
ctx.fillStyle = rgba(col, 0.18);
|
||||
ctx.lineWidth = 3;
|
||||
ctx.rotate(t * 1.5);
|
||||
ctx.beginPath();
|
||||
if (kind === 'boost') {
|
||||
ctx.moveTo(0, -s); ctx.lineTo(s, 0); ctx.lineTo(0, s); ctx.lineTo(-s, 0); ctx.closePath();
|
||||
} else {
|
||||
for (let i = 0; i < 6; i++) {
|
||||
const a = (i / 6) * Math.PI * 2;
|
||||
const r = (i % 2 === 0) ? s : s * 0.62;
|
||||
ctx.lineTo(Math.cos(a) * r, Math.sin(a) * r);
|
||||
if (i === 0) { ctx.moveTo(Math.cos(a) * r, Math.sin(a) * r); ctx.lineTo(Math.cos(a) * r, Math.sin(a) * r); }
|
||||
}
|
||||
ctx.closePath();
|
||||
}
|
||||
ctx.fill(); ctx.stroke();
|
||||
ctx.rotate(-t * 1.5);
|
||||
ctx.fillStyle = '#fff';
|
||||
if (kind === 'boost') {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(s * 0.12, -s * 0.55);
|
||||
ctx.lineTo(-s * 0.45, s * 0.25);
|
||||
ctx.lineTo(-s * 0.02, s * 0.25);
|
||||
ctx.lineTo(-s * 0.12, s * 0.55);
|
||||
ctx.lineTo(s * 0.45, -s * 0.25);
|
||||
ctx.lineTo(s * 0.02, -s * 0.25);
|
||||
ctx.closePath(); ctx.fill();
|
||||
} else {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(0, -s * 0.55);
|
||||
ctx.lineTo(s * 0.5, -s * 0.3);
|
||||
ctx.lineTo(s * 0.5, s * 0.15);
|
||||
ctx.lineTo(0, s * 0.55);
|
||||
ctx.lineTo(-s * 0.5, s * 0.15);
|
||||
ctx.lineTo(-s * 0.5, -s * 0.3);
|
||||
ctx.closePath(); ctx.fill();
|
||||
ctx.strokeStyle = '#0b0f2a';
|
||||
ctx.stroke();
|
||||
}
|
||||
ctx.restore();
|
||||
}
|
||||
|
||||
|
||||
/* ---------------- HOOFD-RENDER ---------------- */
|
||||
function render(ctx, o) {
|
||||
const t = o.t / 1000;
|
||||
const W = o.W, H = o.H;
|
||||
const roadW = Math.min(W * 0.88, 460);
|
||||
const roadLeft = (W - roadW) / 2;
|
||||
const scaleX = roadW / ROAD_W;
|
||||
const carY = Math.min(H * 0.62, H - 140);
|
||||
|
||||
const v = {
|
||||
W, H, roadLeft, roadW, scaleX, carY, t,
|
||||
me: { d: o.me.d },
|
||||
trackLength: o.trackLength,
|
||||
};
|
||||
|
||||
ctx.save();
|
||||
if (o.shake) {
|
||||
ctx.translate((Math.random() - 0.5) * o.shake, (Math.random() - 0.5) * o.shake);
|
||||
}
|
||||
drawBackground(ctx, W, H, t);
|
||||
drawRoad(ctx, v);
|
||||
|
||||
// obstakels + power-ups (alleen zichtbare)
|
||||
const top = -80, bot = H + 80;
|
||||
if (o.track) {
|
||||
for (const ob of o.track.obstacles) {
|
||||
const sy = syFor(v, ob.d);
|
||||
if (sy < top || sy > bot) continue;
|
||||
const sx = roadLeft + ob.x * scaleX;
|
||||
if (ob.type === 'oil') drawOil(ctx, v, sx, sy);
|
||||
else drawPylon(ctx, v, sx, sy, t);
|
||||
}
|
||||
for (const pu of o.track.powerups) {
|
||||
const sy = syFor(v, pu.d);
|
||||
if (sy < top || sy > bot) continue;
|
||||
const sx = roadLeft + pu.x * scaleX;
|
||||
drawPickup(ctx, v, sx, sy, pu.kind, t);
|
||||
}
|
||||
}
|
||||
|
||||
// auto's (achterste eerst)
|
||||
const cars = (o.cars || []).slice().sort((a, b) => a.d - b.d);
|
||||
for (const p of cars) drawCar(ctx, v, p, t);
|
||||
|
||||
drawFx(ctx, o.fx || [], t);
|
||||
ctx.restore();
|
||||
|
||||
// snelheidsstrepen bij boost
|
||||
if (o.speedFactor > 1.15) {
|
||||
ctx.strokeStyle = 'rgba(255,255,255,0.12)';
|
||||
ctx.lineWidth = 2;
|
||||
for (let i = 0; i < 8; i++) {
|
||||
const x = (Math.sin(t * 3 + i * 1.7) * 0.5 + 0.5) * W;
|
||||
const len = 40 + ((t * 300) % 40);
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(x, H);
|
||||
ctx.lineTo(x, H - len - ((t * 400) % 60));
|
||||
ctx.stroke();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return { render };
|
||||
})();
|
||||
|
||||
@@ -0,0 +1,261 @@
|
||||
:root {
|
||||
--bg1: #0b0f2a;
|
||||
--bg2: #150f33;
|
||||
--neon: #00f0ff;
|
||||
--neon2: #ff3fa4;
|
||||
--gold: #ffd93d;
|
||||
--ok: #3dff88;
|
||||
--red: #ff4d6d;
|
||||
--card: rgba(13, 16, 44, 0.82);
|
||||
--line: rgba(0, 240, 255, 0.35);
|
||||
}
|
||||
|
||||
* { box-sizing: border-box; margin: 0; padding: 0; -webkit-tap-highlight-color: transparent; }
|
||||
|
||||
html, body {
|
||||
height: 100%;
|
||||
overflow: hidden;
|
||||
touch-action: none;
|
||||
overscroll-behavior: none;
|
||||
background: radial-gradient(120% 90% at 50% 0%, var(--bg1), var(--bg2));
|
||||
font-family: "Segoe UI", system-ui, -apple-system, Roboto, sans-serif;
|
||||
color: #eaf4ff;
|
||||
user-select: none;
|
||||
-webkit-user-select: none;
|
||||
position: fixed; inset: 0;
|
||||
}
|
||||
|
||||
#stars {
|
||||
position: fixed; inset: 0;
|
||||
background-image:
|
||||
radial-gradient(1.5px 1.5px at 12% 22%, rgba(255,255,255,.8), transparent 60%),
|
||||
radial-gradient(1px 1px at 68% 8%, rgba(255,255,255,.7), transparent 60%),
|
||||
radial-gradient(1.5px 1.5px at 82% 66%, rgba(0,240,255,.7), transparent 60%),
|
||||
radial-gradient(1px 1px at 34% 84%, rgba(255,255,255,.55), transparent 60%),
|
||||
radial-gradient(2px 2px at 44% 12%, rgba(255,63,164,.6), transparent 60%),
|
||||
radial-gradient(1px 1px at 92% 40%, rgba(255,255,255,.6), transparent 60%);
|
||||
pointer-events: none;
|
||||
z-index: 0;
|
||||
}
|
||||
|
||||
#game {
|
||||
position: fixed; inset: 0;
|
||||
width: 100%; height: 100%;
|
||||
display: block;
|
||||
z-index: 1;
|
||||
}
|
||||
|
||||
/* ---- Overlays ---- */
|
||||
.overlay {
|
||||
position: fixed; inset: 0;
|
||||
z-index: 5;
|
||||
display: flex; align-items: center; justify-content: center;
|
||||
padding: 16px;
|
||||
background: radial-gradient(100% 100% at 50% 20%, rgba(11,15,42,.45), rgba(11,15,42,.9));
|
||||
backdrop-filter: blur(6px);
|
||||
}
|
||||
.hidden { display: none !important; }
|
||||
|
||||
.card {
|
||||
width: min(420px, 100%);
|
||||
background: var(--card);
|
||||
border: 1px solid var(--line);
|
||||
border-radius: 22px;
|
||||
padding: 26px 24px;
|
||||
box-shadow: 0 0 40px rgba(0, 240, 255, 0.15), 0 20px 60px rgba(0, 0, 0, 0.5);
|
||||
text-align: center;
|
||||
animation: pop .35s cubic-bezier(.2, 1.4, .4, 1);
|
||||
}
|
||||
@keyframes pop { from { transform: scale(.85); opacity: 0; } to { transform: scale(1); opacity: 1; } }
|
||||
|
||||
.logo {
|
||||
font-size: 46px; font-weight: 900; letter-spacing: 3px; line-height: 1;
|
||||
color: var(--neon);
|
||||
text-shadow: 0 0 18px rgba(0,240,255,.8), 0 4px 0 rgba(255,63,164,.7);
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
.logo span { color: var(--neon2); text-shadow: 0 0 18px rgba(255,63,164,.9); }
|
||||
.tagline { color: #99a8d8; font-size: 13px; letter-spacing: 1px; margin-bottom: 20px; }
|
||||
|
||||
input[type=text], input:not([type]) {
|
||||
width: 100%;
|
||||
padding: 13px 16px;
|
||||
font-size: 17px;
|
||||
border-radius: 12px;
|
||||
border: 1px solid rgba(0,240,255,.4);
|
||||
background: rgba(8, 12, 32, 0.8);
|
||||
color: #fff;
|
||||
outline: none;
|
||||
margin-bottom: 14px;
|
||||
text-align: center;
|
||||
}
|
||||
input:focus { border-color: var(--neon); box-shadow: 0 0 14px rgba(0,240,255,.45); }
|
||||
input::placeholder { color: #667; }
|
||||
|
||||
.colors { display: flex; flex-wrap: wrap; gap: 8px; justify-content: center; margin-bottom: 16px; }
|
||||
.swatch {
|
||||
width: 34px; height: 34px; border-radius: 50%;
|
||||
border: 2px solid transparent;
|
||||
cursor: pointer;
|
||||
box-shadow: 0 0 8px rgba(0,0,0,.4);
|
||||
}
|
||||
.swatch.on { border-color: #fff; box-shadow: 0 0 12px rgba(255,255,255,.8); transform: scale(1.12); }
|
||||
|
||||
.btn {
|
||||
width: 100%;
|
||||
padding: 14px;
|
||||
font-size: 18px; font-weight: 800; letter-spacing: 1px;
|
||||
color: #02131a;
|
||||
background: linear-gradient(90deg, var(--neon), #45e0ff);
|
||||
border: none; border-radius: 14px;
|
||||
box-shadow: 0 0 22px rgba(0,240,255,.55), 0 6px 0 rgba(0,120,170,.9);
|
||||
cursor: pointer;
|
||||
transition: transform .08s;
|
||||
}
|
||||
.btn:active { transform: translateY(4px); box-shadow: 0 0 16px rgba(0,240,255,.5), 0 2px 0 rgba(0,120,170,.9); }
|
||||
.btn.ghost {
|
||||
background: linear-gradient(90deg, var(--neon2), #ff7ac0); color: #25010f;
|
||||
box-shadow: 0 0 22px rgba(255,63,164,.5), 0 6px 0 rgba(150,20,90,.9);
|
||||
margin-top: 10px;
|
||||
}
|
||||
|
||||
.msg { min-height: 20px; margin-top: 12px; font-size: 14px; color: var(--gold); }
|
||||
.msg.err { color: var(--red); }
|
||||
.hint { margin-top: 14px; font-size: 12.5px; color: #7d8ab8; line-height: 1.5; }
|
||||
|
||||
|
||||
/* ---- Kamer / HUD ---- */
|
||||
#room { position: fixed; inset: 0; z-index: 2; pointer-events: none; }
|
||||
|
||||
#hud {
|
||||
position: absolute; top: calc(10px + env(safe-area-inset-top)); left: 0; right: 0;
|
||||
display: flex; justify-content: space-between; align-items: flex-start;
|
||||
padding: 0 12px; pointer-events: none;
|
||||
text-shadow: 0 2px 8px rgba(0,0,0,.8);
|
||||
}
|
||||
.hud-timer {
|
||||
font-size: 30px; font-weight: 900; color: #fff;
|
||||
font-variant-numeric: tabular-nums;
|
||||
}
|
||||
.hud-timer.danger { color: var(--red); animation: blink 1s infinite; }
|
||||
.hud-speed { font-size: 12px; color: var(--neon); letter-spacing: 1px; margin-top: 2px; }
|
||||
.hud-pos { text-align: right; font-size: 20px; font-weight: 800; color: var(--gold); }
|
||||
.hud-dist { text-align: right; font-size: 12px; color: #b9c6f0; letter-spacing: 1px; margin-top: 2px; }
|
||||
@keyframes blink { 50% { opacity: .35; } }
|
||||
|
||||
#lead {
|
||||
position: absolute; top: calc(118px + env(safe-area-inset-top)); left: 50%; transform: translateX(-50%);
|
||||
padding: 6px 16px; border-radius: 999px;
|
||||
background: linear-gradient(90deg, rgba(255,63,164,.25), rgba(0,240,255,.25));
|
||||
background-color: rgba(10,14,40,.6);
|
||||
border: 1px solid var(--gold);
|
||||
color: #fff; font-size: 13px; font-weight: 700; letter-spacing: .5px;
|
||||
text-shadow: 0 0 10px rgba(255,217,61,.9);
|
||||
display: flex; gap: 6px; align-items: center;
|
||||
white-space: nowrap;
|
||||
}
|
||||
#lead .crown { color: var(--gold); }
|
||||
|
||||
/* Leaderboard / aanmelderslijst */
|
||||
.board {
|
||||
position: absolute;
|
||||
top: calc(20px + env(safe-area-inset-top)); right: 12px;
|
||||
width: min(180px, 44vw);
|
||||
background: var(--card);
|
||||
border: 1px solid var(--line);
|
||||
border-radius: 14px;
|
||||
padding: 8px 10px;
|
||||
pointer-events: none;
|
||||
}
|
||||
.board-head { font-size: 10.5px; letter-spacing: 1.5px; color: var(--neon); margin-bottom: 5px; text-transform: uppercase; }
|
||||
#boardList { list-style: none; max-height: 42vh; overflow: hidden; }
|
||||
#boardList li {
|
||||
display: flex; gap: 6px; align-items: center;
|
||||
font-size: 12px; padding: 3px 4px; border-radius: 6px;
|
||||
color: #dce7ff; white-space: nowrap; overflow: hidden; text-overflow: ellipsis;
|
||||
}
|
||||
#boardList li .dot { width: 9px; height: 9px; border-radius: 50%; flex: none; box-shadow: 0 0 8px currentColor; }
|
||||
#boardList li .nm { flex: 1; overflow: hidden; text-overflow: ellipsis; }
|
||||
#boardList li.me { background: rgba(0,240,255,.18); box-shadow: inset 0 0 0 1px rgba(0,240,255,.5); }
|
||||
#boardList li.top { background: rgba(255,217,61,.16); box-shadow: inset 0 0 0 1px rgba(255,217,61,.55); }
|
||||
#boardList li .rk { width: 14px; text-align: right; color: #7d8ab8; font-weight: 700; }
|
||||
#boardList li .st { font-size: 10px; color: #9fb0dd; }
|
||||
|
||||
/* Minimap */
|
||||
#minimapWrap {
|
||||
position: absolute;
|
||||
right: 12px; bottom: calc(84px + env(safe-area-inset-bottom));
|
||||
width: 22px; height: 34vh;
|
||||
border-radius: 10px;
|
||||
border: 1px solid var(--line);
|
||||
background: rgba(8,12,32,.7);
|
||||
overflow: hidden;
|
||||
pointer-events: auto;
|
||||
cursor: pointer;
|
||||
}
|
||||
#minimap { width: 100%; height: 100%; display: block; }
|
||||
|
||||
/* Toasts */
|
||||
#toasts { position: absolute; top: calc(170px + env(safe-area-inset-top)); left: 50%; transform: translateX(-50%); display: flex; flex-direction: column; gap: 6px; align-items: center; pointer-events: none; width: 86%; }
|
||||
.toast {
|
||||
background: rgba(10,14,40,.85);
|
||||
border: 1px solid rgba(0,240,255,.4);
|
||||
padding: 7px 14px; border-radius: 999px;
|
||||
font-size: 13px; font-weight: 600; color: #fff;
|
||||
box-shadow: 0 0 18px rgba(0,240,255,.25);
|
||||
animation: toastIn .25s ease-out;
|
||||
text-align: center;
|
||||
}
|
||||
.toast.gold { border-color: var(--gold); box-shadow: 0 0 18px rgba(255,217,61,.3); }
|
||||
@keyframes toastIn { from { transform: translateY(-12px); opacity: 0; } to { transform: none; opacity: 1; } }
|
||||
|
||||
/* Touch hints */
|
||||
#controls {
|
||||
position: absolute; left: 0; right: 0; bottom: calc(10px + env(safe-area-inset-bottom));
|
||||
display: flex; justify-content: space-between; align-items: center;
|
||||
padding: 0 18px; pointer-events: none;
|
||||
}
|
||||
.ctrl { color: rgba(234,244,255,.5); font-size: 12px; letter-spacing: 1px; text-shadow: 0 1px 6px #000; }
|
||||
.arrow { color: rgba(0,240,255,.8); font-size: 16px; }
|
||||
.tipzoom { color: rgba(234,244,255,.4); font-size: 14px; }
|
||||
|
||||
/* Countdown */
|
||||
#countdown { flex-direction: column; gap: 8px; background: radial-gradient(90% 90% at 50% 50%, rgba(11,15,42,.25), rgba(11,15,42,.88)); }
|
||||
.cd-label { font-size: 15px; letter-spacing: 5px; text-transform: uppercase; color: var(--neon); text-shadow: 0 0 14px rgba(0,240,255,.8); }
|
||||
.cd-num {
|
||||
font-size: 120px; font-weight: 900; line-height: 1;
|
||||
color: #fff;
|
||||
font-variant-numeric: tabular-nums;
|
||||
text-shadow: 0 0 40px var(--neon), 0 0 80px var(--neon2);
|
||||
animation: pulse 0.5s ease-in-out infinite alternate;
|
||||
}
|
||||
@keyframes pulse { from { transform: scale(1); } to { transform: scale(1.06); } }
|
||||
.cd-sub { color: #9fb0dd; font-size: 14px; }
|
||||
|
||||
/* Uitslag */
|
||||
.results-card { max-height: 92vh; overflow: auto; }
|
||||
.res-title { font-size: 26px; letter-spacing: 3px; color: var(--gold); text-shadow: 0 0 18px rgba(255,217,61,.7); margin-bottom: 12px; }
|
||||
.podium { display: flex; justify-content: center; align-items: flex-end; gap: 10px; margin-bottom: 14px; }
|
||||
.pod {
|
||||
width: 30%; border-radius: 12px 12px 0 0; padding: 6px 4px 10px;
|
||||
background: rgba(255,255,255,.06); border: 1px solid rgba(255,255,255,.15);
|
||||
font-size: 11px; text-align: center;
|
||||
}
|
||||
.pod.g1 { height: 96px; background: linear-gradient(180deg, rgba(255,217,61,.45), rgba(255,217,61,.08)); border-color: var(--gold); order: 2; }
|
||||
.pod.g2 { height: 72px; background: linear-gradient(180deg, rgba(200,214,255,.4), rgba(200,214,255,.06)); order: 1; }
|
||||
.pod.g3 { height: 56px; background: linear-gradient(180deg, rgba(255,150,90,.4), rgba(255,150,90,.06)); order: 3; }
|
||||
.pod .medal { font-size: 22px; display: block; margin-bottom: 4px; }
|
||||
.pod .pname { font-weight: 700; color: #fff; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
|
||||
|
||||
.results-list { list-style: none; text-align: left; margin: 0 0 16px; max-height: 32vh; overflow: auto; }
|
||||
.results-list li { display: flex; gap: 10px; padding: 6px 8px; border-bottom: 1px solid rgba(255,255,255,.07); font-size: 14px; }
|
||||
.results-list li.me { background: rgba(0,240,255,.16); border-radius: 8px; }
|
||||
.results-list .rk { width: 28px; color: var(--gold); font-weight: 800; }
|
||||
.results-list .nm { flex: 1; overflow: hidden; text-overflow: ellipsis; white-space: nowrap; }
|
||||
.results-list .tm { color: #b9c6f0; font-variant-numeric: tabular-nums; }
|
||||
|
||||
@media (max-width: 480px) {
|
||||
.logo { font-size: 40px; }
|
||||
.hud-timer { font-size: 26px; }
|
||||
}
|
||||
|
||||
@@ -0,0 +1,313 @@
|
||||
'use strict';
|
||||
/*
|
||||
* Turbo Race - spelengine (server-authoritatief)
|
||||
* 20 spelers, verticaal scrollende weg, obstakels + power-ups,
|
||||
* race max 120s, countdown na host-start.
|
||||
*/
|
||||
const { EventEmitter } = require('events');
|
||||
const crypto = require('crypto');
|
||||
|
||||
const ROAD_W = 420; // wegbreedte in wereld-eenheden (= px)
|
||||
const CAR_W = 24; // breedte auto
|
||||
const CAR_HALF_X = CAR_W / 2;
|
||||
const CAR_HALF_Y = 13; // halve verticale hitbox
|
||||
const CRUISE = 300; // kruissnelheid (u/s)
|
||||
const BOOST_BONUS = 175; // extra snelheid tijdens boost
|
||||
const LATERAL = 165; // laterale stuursnelheid (u/s)
|
||||
const STEER_RESPONSE = 7; // hoe snel stuuruitslag inslingert (hoger = directer, lager = vloeiender)
|
||||
const OBJ_VH = 12; // verticale halve hoogte van obstakels
|
||||
const PICKUP_VH = 14; // verticale halve hoogte van power-ups
|
||||
const PICKUP_RADIUS = 16; // horizontale straal power-up
|
||||
|
||||
function clamp(n, lo, hi) { return n < lo ? lo : (n > hi ? hi : n); }
|
||||
|
||||
// Deterministische PRNG zodat de baan eerlijk (identiek) is voor iedereen
|
||||
function mulberry32(a) {
|
||||
return function () {
|
||||
a |= 0; a = (a + 0x6D2B79F5) | 0;
|
||||
let t = Math.imul(a ^ (a >>> 15), 1 | a);
|
||||
t = (t + Math.imul(t ^ (t >>> 7), 61 | t)) ^ t;
|
||||
return ((t ^ (t >>> 14)) >>> 0) / 4294967296;
|
||||
};
|
||||
}
|
||||
|
||||
class Game extends EventEmitter {
|
||||
constructor(opts = {}) {
|
||||
super();
|
||||
this.maxPlayers = opts.maxPlayers || 20;
|
||||
this.countdownS = opts.countdownS || 30;
|
||||
this.raceDurationS = opts.raceDurationS || 90; // race max 1:30
|
||||
this.trackLength = opts.trackLength || 23000; // finish = einde van de baan
|
||||
|
||||
this.players = new Map(); // id -> player
|
||||
this.order = []; // aanmeld-volgorde
|
||||
this.phase = 'lobby'; // lobby | countdown | race | results
|
||||
this.countdownEndsAt = 0;
|
||||
this.raceEndsAt = 0;
|
||||
this.raceStartedAt = 0;
|
||||
this.track = null; // { seed, obstacles[], powerups[] }
|
||||
this._idc = 1;
|
||||
}
|
||||
|
||||
_randomColor() {
|
||||
const hue = Math.floor(Math.random() * 360);
|
||||
return `hsl(${hue} 90% 62%)`;
|
||||
}
|
||||
|
||||
_newId() { return 'p' + (this._idc++); }
|
||||
|
||||
addPlayer(nameRaw, color, hostToken, adminToken) {
|
||||
if (this.players.size >= this.maxPlayers) {
|
||||
const e = new Error(`Vol zit: max ${this.maxPlayers} spelers`);
|
||||
e.code = 'FULL'; throw e;
|
||||
}
|
||||
if (this.phase === 'race') {
|
||||
const e = new Error('De race is al bezig');
|
||||
e.code = 'LATE'; throw e;
|
||||
}
|
||||
const name = String(nameRaw || '').trim().slice(0, 14) ||
|
||||
('Anoniem-' + Math.floor(2 + Math.random() * 98));
|
||||
const player = {
|
||||
id: this._newId(),
|
||||
name,
|
||||
color: /^#[0-9a-fA-F]{6}$/.test(String(color)) ? color : this._randomColor(),
|
||||
host: !!(hostToken && adminToken && String(hostToken) === String(adminToken)),
|
||||
x: clamp(40 + Math.random() * (ROAD_W - 80), CAR_HALF_X, ROAD_W - CAR_HALF_X),
|
||||
d: 0,
|
||||
speed: 0,
|
||||
finished: false,
|
||||
finishTime: 0,
|
||||
rank: 0,
|
||||
boostUntil: 0, shieldUntil: 0, slipUntil: 0, slowUntil: 0,
|
||||
steer: 0, steerSm: 0,
|
||||
joinedAt: Date.now(),
|
||||
};
|
||||
this.players.set(player.id, player);
|
||||
this.order.push(player.id);
|
||||
this.emit('join', player);
|
||||
return player;
|
||||
}
|
||||
|
||||
removePlayer(id) {
|
||||
if (!this.players.delete(id)) return;
|
||||
this.order = this.order.filter((x) => x !== id);
|
||||
this.emit('leave', id);
|
||||
}
|
||||
|
||||
hostStart() {
|
||||
if (this.phase !== 'lobby' && this.phase !== 'results') return false;
|
||||
this.phase = 'countdown';
|
||||
this.countdownEndsAt = Date.now() + this.countdownS * 1000;
|
||||
this.emit('countdown');
|
||||
return true;
|
||||
}
|
||||
|
||||
readyAgain() {
|
||||
if (this.phase !== 'results') return false;
|
||||
this._resetRaceState();
|
||||
this.phase = 'lobby';
|
||||
this.emit('lobby_reset');
|
||||
return true;
|
||||
}
|
||||
|
||||
_resetRaceState() {
|
||||
for (const p of this.players.values()) {
|
||||
p.x = clamp(40 + Math.random() * (ROAD_W - 80), CAR_HALF_X, ROAD_W - CAR_HALF_X);
|
||||
p.d = 0; p.speed = 0; p.finished = false; p.finishTime = 0;
|
||||
p.boostUntil = p.shieldUntil = p.slipUntil = p.slowUntil = 0;
|
||||
p.steerSm = 0;
|
||||
}
|
||||
this.track = null;
|
||||
}
|
||||
|
||||
update(dtMs) {
|
||||
const now = Date.now();
|
||||
if (this.phase === 'countdown' && now >= this.countdownEndsAt) {
|
||||
this._startRace(now);
|
||||
} else if (this.phase === 'race') {
|
||||
this._updatePhysics(dtMs / 1000, now);
|
||||
const ended = now >= this.raceEndsAt || this._allFinished();
|
||||
if (ended) {
|
||||
this._rank();
|
||||
this.phase = 'results';
|
||||
this.emit('results');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_allFinished() {
|
||||
if (this.players.size === 0) return false;
|
||||
for (const p of this.players.values()) if (!p.finished) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
_startRace(now) {
|
||||
this.phase = 'race';
|
||||
this.raceStartedAt = now;
|
||||
this.raceEndsAt = now + this.raceDurationS * 1000;
|
||||
this._generateTrack();
|
||||
// Startgrid: posities verdeeld van links naar rechts
|
||||
const arr = [...this.players.values()];
|
||||
const slots = ROAD_W / (arr.length + 1);
|
||||
arr.forEach((p, i) => {
|
||||
p.x = slots * (i + 1);
|
||||
p.d = 0; p.speed = 0;
|
||||
p.finished = false; p.finishTime = 0;
|
||||
p.boostUntil = p.shieldUntil = p.slipUntil = p.slowUntil = 0;
|
||||
p.steerSm = 0;
|
||||
});
|
||||
this.emit('race_start', this.track);
|
||||
}
|
||||
|
||||
_generateTrack() {
|
||||
const seed = crypto.randomBytes(4).readUInt32LE(0) || 1;
|
||||
const rng = mulberry32(seed);
|
||||
const obstacles = [];
|
||||
const powerups = [];
|
||||
const lanes = [70, 210, 350];
|
||||
let oid = 0, pid = 0;
|
||||
let d = 700;
|
||||
let puD = 1500;
|
||||
while (d < this.trackLength - 900) {
|
||||
const step = 250 + rng() * 190;
|
||||
// aantal geblokkeerde banen: nooit alle 3, zodat er altijd een doorgang is
|
||||
const blockCount = rng() < 0.18 ? 1 : 2;
|
||||
const idx = [0, 1, 2].sort(() => rng() - 0.5).slice(0, blockCount).sort((a, b) => a - b);
|
||||
for (const li of idx) {
|
||||
const type = rng() < 0.72 ? 'pylon' : 'oil';
|
||||
obstacles.push({
|
||||
id: 'o' + (oid++),
|
||||
type,
|
||||
d: Math.round(d + (rng() - 0.5) * 10),
|
||||
x: clamp(lanes[li] + (rng() - 0.5) * 26, 30, ROAD_W - 30),
|
||||
hh: type === 'oil' ? 26 : 14,
|
||||
});
|
||||
}
|
||||
// power-ups
|
||||
if (d >= puD && d + 500 < this.trackLength - 900) {
|
||||
const kind = pid % 2 === 0 ? 'boost' : 'shield';
|
||||
const x = lanes[Math.floor(rng() * 3)] + (rng() - 0.5) * 34;
|
||||
powerups.push({
|
||||
id: 'p' + (pid++),
|
||||
kind,
|
||||
d: Math.round(puD),
|
||||
x: clamp(x, 36, ROAD_W - 36),
|
||||
respawnAt: 0,
|
||||
});
|
||||
puD += 700 + rng() * 240;
|
||||
}
|
||||
d += step;
|
||||
}
|
||||
if (powerups.length === 0) {
|
||||
powerups.push({ id: 'p0', kind: 'boost', d: 1500, x: 210, respawnAt: 0 });
|
||||
}
|
||||
this.track = { seed, obstacles, powerups };
|
||||
return this.track;
|
||||
}
|
||||
|
||||
_updatePhysics(dt, now) {
|
||||
this._rank();
|
||||
for (const p of this.players.values()) {
|
||||
if (p.finished) { p.speed = 0; continue; }
|
||||
|
||||
// Snelheidsdoel
|
||||
let target = CRUISE + (p.boostUntil > now ? BOOST_BONUS : 0);
|
||||
if (p.slowUntil > now) target = Math.min(target, 70);
|
||||
p.speed += (target - p.speed) * Math.min(1, dt * 2.2);
|
||||
|
||||
// Sturen: geleidelijk inslingeren (smoother) i.p.v. direct volle uitslag.
|
||||
// p.steer is het ruwe doel van de client, p.steerSm de opgerampte waarde.
|
||||
p.steerSm += (p.steer - p.steerSm) * Math.min(1, dt * STEER_RESPONSE);
|
||||
|
||||
// Sturen (olie = wegglijden)
|
||||
let mv = p.steerSm * LATERAL * dt;
|
||||
if (p.slipUntil > now) mv = p.steerSm * LATERAL * 0.3 * dt + (Math.random() - 0.5) * 260 * dt;
|
||||
p.x = clamp(p.x + mv + (p.slipUntil > now ? (Math.random() - 0.5) * 90 * dt : 0),
|
||||
CAR_HALF_X, ROAD_W - CAR_HALF_X);
|
||||
|
||||
p.d += p.speed * dt;
|
||||
if (p.d >= this.trackLength && !p.finished) {
|
||||
p.finished = true;
|
||||
p.finishTime = Math.max(1, now - this.raceStartedAt);
|
||||
this.emit('finish', { id: p.id, name: p.name, slot: p.rank });
|
||||
}
|
||||
}
|
||||
this._collisions(now);
|
||||
}
|
||||
|
||||
_collisions(now) {
|
||||
if (!this.track) return;
|
||||
for (const p of this.players.values()) {
|
||||
if (p.finished) continue;
|
||||
for (const o of this.track.obstacles) {
|
||||
if (Math.abs(p.d - o.d) < OBJ_VH + CAR_HALF_Y &&
|
||||
Math.abs(p.x - o.x) < o.hh + CAR_HALF_X) {
|
||||
if (p.shieldUntil > now) continue;
|
||||
if (o.type === 'pylon' && p.slowUntil <= now) {
|
||||
p.slowUntil = now + 900;
|
||||
p.speed = Math.min(p.speed, 70);
|
||||
this.emit('hit', { id: p.id, kind: 'pylon' });
|
||||
} else if (o.type === 'oil' && p.slipUntil <= now) {
|
||||
p.slipUntil = now + 1300;
|
||||
p.speed *= 0.8;
|
||||
this.emit('hit', { id: p.id, kind: 'oil' });
|
||||
}
|
||||
}
|
||||
}
|
||||
for (const pu of this.track.powerups) {
|
||||
if (pu.respawnAt > now) continue;
|
||||
if (Math.abs(p.d - pu.d) < PICKUP_VH + CAR_HALF_Y &&
|
||||
Math.abs(p.x - pu.x) < PICKUP_RADIUS + CAR_HALF_X) {
|
||||
if (pu.kind === 'boost') p.boostUntil = now + 2600;
|
||||
else p.shieldUntil = now + 5000;
|
||||
pu.respawnAt = now + 4500;
|
||||
this.emit('pickup', { id: p.id, kind: pu.kind });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
_rank() {
|
||||
const arr = [...this.players.values()];
|
||||
arr.sort((a, b) => {
|
||||
if (a.finished && b.finished) return a.finishTime - b.finishTime;
|
||||
if (a.finished) return -1;
|
||||
if (b.finished) return 1;
|
||||
return b.d - a.d;
|
||||
});
|
||||
arr.forEach((p, i) => { p.rank = i + 1; });
|
||||
return arr;
|
||||
}
|
||||
|
||||
snapshot() {
|
||||
const now = Date.now();
|
||||
this._rank();
|
||||
const players = [...this.players.values()].map((p) => ({
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
color: p.color,
|
||||
x: +p.x.toFixed(1),
|
||||
d: Math.round(p.d),
|
||||
speed: Math.round(p.speed),
|
||||
finished: p.finished,
|
||||
finishTime: p.finishTime,
|
||||
rank: p.rank,
|
||||
boost: p.boostUntil > now,
|
||||
shield: p.shieldUntil > now,
|
||||
slip: p.slipUntil > now,
|
||||
}));
|
||||
return {
|
||||
type: 'snapshot',
|
||||
phase: this.phase,
|
||||
countdownEndsAt: this.countdownEndsAt,
|
||||
raceEndsAt: this.raceEndsAt,
|
||||
raceDuration: this.raceDurationS,
|
||||
trackLength: this.trackLength,
|
||||
maxPlayers: this.maxPlayers,
|
||||
players,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
module.exports = Game;
|
||||
|
||||
+142
@@ -0,0 +1,142 @@
|
||||
'use strict';
|
||||
/*
|
||||
* Turbo Race - HTTP + WebSocket server
|
||||
* Serveert de statische frontend en draait de spelengine.
|
||||
* Host-eindpunt: verbind met ?host=<ADMIN_TOKEN> en druk op "s".
|
||||
*/
|
||||
const path = require('path');
|
||||
const http = require('http');
|
||||
const express = require('express');
|
||||
const { WebSocketServer } = require('ws');
|
||||
const Game = require('./engine');
|
||||
|
||||
const PORT = parseInt(process.env.PORT || '8080', 10);
|
||||
const MAX_PLAYERS = parseInt(process.env.MAX_PLAYERS || '20', 10);
|
||||
const ADMIN_TOKEN = process.env.ADMIN_TOKEN || 'dev-host';
|
||||
const COUNTDOWN_S = parseInt(process.env.COUNTDOWN_S || '30', 10);
|
||||
const RACE_DURATION_S = parseInt(process.env.RACE_DURATION_S || '90', 10);
|
||||
const TRACK_LENGTH = parseInt(process.env.TRACK_LENGTH || '23000', 10);
|
||||
|
||||
const app = express();
|
||||
app.use(express.static(path.join(__dirname, '..', 'public')));
|
||||
app.get('/healthz', (req, res) => res.status(200).json({ ok: true, phase: game.phase, players: game.players.size }));
|
||||
|
||||
const server = http.createServer(app);
|
||||
const wss = new WebSocketServer({ server, path: '/ws' });
|
||||
|
||||
const game = new Game({
|
||||
maxPlayers: MAX_PLAYERS,
|
||||
countdownS: COUNTDOWN_S,
|
||||
raceDurationS: RACE_DURATION_S,
|
||||
trackLength: TRACK_LENGTH,
|
||||
});
|
||||
|
||||
// socket -> playerId
|
||||
const sockToId = new Map();
|
||||
|
||||
function broadcast(obj, except) {
|
||||
const data = JSON.stringify(obj);
|
||||
for (const client of wss.clients) {
|
||||
if (client.readyState === client.OPEN && client !== except) client.send(data);
|
||||
}
|
||||
}
|
||||
|
||||
function send(ws, obj) {
|
||||
if (ws.readyState === ws.OPEN) ws.send(JSON.stringify(obj));
|
||||
}
|
||||
|
||||
/* ---------------- engine-events -> naar alle clients ---------------- */
|
||||
game.on('join', (p) =>
|
||||
broadcast({ type: 'player_joined', player: { id: p.id, name: p.name, color: p.color } }));
|
||||
game.on('leave', (id) => broadcast({ type: 'player_left', id }));
|
||||
game.on('countdown', () => broadcast({ type: 'phase', phase: 'countdown' }));
|
||||
game.on('race_start', (track) => {
|
||||
broadcast({ type: 'track', track });
|
||||
broadcast(game.snapshot());
|
||||
});
|
||||
game.on('lobby_reset', () => broadcast({ type: 'phase', phase: 'lobby' }));
|
||||
game.on('hit', (e) => broadcast({ type: 'fx', id: e.id, kind: 'hit:' + e.kind }));
|
||||
game.on('pickup', (e) => broadcast({ type: 'fx', id: e.id, kind: 'pickup:' + e.kind }));
|
||||
game.on('finish', (e) =>
|
||||
broadcast({ type: 'announce', text: `🏁 ${e.name} is over de finish!` }));
|
||||
|
||||
/* ---------------- websocket ---------------- */
|
||||
wss.on('connection', (ws) => {
|
||||
ws.isAlive = true;
|
||||
ws.on('pong', () => { ws.isAlive = true; });
|
||||
|
||||
ws.on('message', (buf) => {
|
||||
let msg;
|
||||
try { msg = JSON.parse(buf.toString()); } catch { return; }
|
||||
switch (msg.type) {
|
||||
case 'join': {
|
||||
let player;
|
||||
try {
|
||||
player = game.addPlayer(msg.name, msg.color, msg.hostToken, ADMIN_TOKEN);
|
||||
} catch (e) {
|
||||
return send(ws, { type: 'error', code: e.code || 'ERR', msg: e.message });
|
||||
}
|
||||
sockToId.set(ws, player.id);
|
||||
send(ws, {
|
||||
type: 'joined',
|
||||
id: player.id,
|
||||
host: player.host,
|
||||
self: { name: player.name, color: player.color },
|
||||
snapshot: game.snapshot(),
|
||||
track: game.track,
|
||||
});
|
||||
break;
|
||||
}
|
||||
case 'input': {
|
||||
const id = sockToId.get(ws);
|
||||
if (!id) break;
|
||||
const p = game.players.get(id);
|
||||
if (!p) break;
|
||||
p.steer = Math.max(-1, Math.min(1, Number(msg.steer) || 0));
|
||||
break;
|
||||
}
|
||||
case 'host_start': {
|
||||
const id = sockToId.get(ws);
|
||||
const p = id && game.players.get(id);
|
||||
if (!p || !p.host) break;
|
||||
if (game.hostStart()) broadcast({ type: 'phase', phase: 'countdown', hostStart: true });
|
||||
break;
|
||||
}
|
||||
case 'ready_again': {
|
||||
const id = sockToId.get(ws);
|
||||
const p = id && game.players.get(id);
|
||||
if (!p) break;
|
||||
if (game.readyAgain()) broadcast({ type: 'phase', phase: 'lobby', reset: true });
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
ws.on('error', () => {});
|
||||
ws.on('close', () => {
|
||||
const id = sockToId.get(ws);
|
||||
sockToId.delete(ws);
|
||||
if (id) game.removePlayer(id);
|
||||
});
|
||||
});
|
||||
|
||||
/* ---------------- heartbeat + game-loop + broadcasts ---------------- */
|
||||
setInterval(() => {
|
||||
for (const client of wss.clients) {
|
||||
if (!client.isAlive) { client.terminate(); continue; }
|
||||
client.isAlive = false;
|
||||
client.ping();
|
||||
}
|
||||
}, 30000);
|
||||
|
||||
setInterval(() => game.update(25), 25);
|
||||
|
||||
setInterval(() => {
|
||||
if (wss.clients.size > 0) broadcast(game.snapshot());
|
||||
}, 62.5);
|
||||
|
||||
server.listen(PORT, () => {
|
||||
console.log(`🏎️ Turbo Race draait op http://0.0.0.0:${PORT}`);
|
||||
console.log(` Max spelers: ${MAX_PLAYERS} | countdown: ${COUNTDOWN_S}s | race: max ${RACE_DURATION_S}s | baan: ${TRACK_LENGTH}m`);
|
||||
console.log(` Host-modus (open in browser): http://<host>/?host=${ADMIN_TOKEN} -> druk op S om te starten`);
|
||||
});
|
||||
@@ -0,0 +1,284 @@
|
||||
'use strict';
|
||||
/*
|
||||
* Turbo Race - headless test/simulatie
|
||||
* 1) engine-unit-test (fases, vol, host-token, botsingen, power-ups, ranking)
|
||||
* 2) integratietest: echte server + 20 websocket-clients + host die de race start
|
||||
* Run: node test/simulate.js
|
||||
*/
|
||||
const assert = require('assert');
|
||||
const { spawn } = require('child_process');
|
||||
const path = require('path');
|
||||
const http = require('http');
|
||||
const net = require('net');
|
||||
const WebSocket = require('ws');
|
||||
|
||||
let failures = 0;
|
||||
let testChild = null;
|
||||
function test(name, fn) {
|
||||
try { fn(); console.log(` ✓ ${name}`); }
|
||||
catch (e) { failures++; console.error(` ✗ ${name}\n ${e.message}`); }
|
||||
}
|
||||
function freePort() {
|
||||
return new Promise((resolve) => {
|
||||
const srv = net.createServer();
|
||||
srv.listen(0, () => {
|
||||
const port = srv.address().port;
|
||||
srv.close(() => resolve(port));
|
||||
});
|
||||
});
|
||||
}
|
||||
function sleep(ms) { return new Promise((r) => setTimeout(r, ms)); }
|
||||
|
||||
/* ---------------- DEEL 1: engine-unit-test ---------------- */
|
||||
async function engineUnit() {
|
||||
console.log('\n[1] Engine-unit-test');
|
||||
const Game = require('../server/engine');
|
||||
const g = new Game({ maxPlayers: 20, countdownS: 1, raceDurationS: 12 });
|
||||
|
||||
const host = g.addPlayer('Host', '#ff0000', 'tok', 'tok');
|
||||
test('host wordt herkend met geldig token', () => assert.strictEqual(host.host, true));
|
||||
|
||||
const speler = g.addPlayer('Piet', '#00ff00', 'verkeerd', 'tok');
|
||||
test('speler met fout token is geen host', () => assert.strictEqual(speler.host, false));
|
||||
|
||||
test('join tijdens race wordt geweigerd (LATE)', () => {
|
||||
g.phase = 'race';
|
||||
assert.throws(() => g.addPlayer('Laat', '#fff', '', 'tok'), (e) => e.code === 'LATE');
|
||||
g.phase = 'lobby';
|
||||
});
|
||||
|
||||
for (let i = 2; i < 20; i++) g.addPlayer('R' + i, '#00f0ff', '', 'tok');
|
||||
test('20 spelers kunnen aanmelden', () => assert.strictEqual(g.players.size, 20));
|
||||
test('21e speler wordt geweigerd (FULL)', () => {
|
||||
assert.throws(() => g.addPlayer('X', '#fff', '', 'tok'), (e) => e.code === 'FULL');
|
||||
});
|
||||
|
||||
test('hostStart zet fases lobby->countdown', () => {
|
||||
assert.strictEqual(g.hostStart(), true);
|
||||
assert.strictEqual(g.phase, 'countdown');
|
||||
assert.strictEqual(g.hostStart(), false); // niet opnieuw tijdens countdown
|
||||
});
|
||||
|
||||
const loopEnd = Date.now() + 20000;
|
||||
while (g.phase !== 'results' && Date.now() < loopEnd) {
|
||||
g.update(25);
|
||||
await sleep(20);
|
||||
}
|
||||
test('race eindigt in results', () => assert.strictEqual(g.phase, 'results'));
|
||||
test('baan is gegenereerd met obstakels + power-ups', () => {
|
||||
assert.ok(g.track, 'track bestaat');
|
||||
assert.ok(g.track.obstacles.length > 20, 'meer dan 20 obstakels');
|
||||
const kinds = new Set(g.track.obstacles.map((o) => o.type));
|
||||
assert.ok(kinds.has('pylon') && kinds.has('oil'), 'zowel pylon als olie');
|
||||
assert.ok(g.track.powerups.some((p) => p.kind === 'boost'), 'boost-power-up aanwezig');
|
||||
assert.ok(g.track.powerups.some((p) => p.kind === 'shield'), 'shield-power-up aanwezig');
|
||||
});
|
||||
|
||||
test('rankings zijn compleet en opeenvolgend', () => {
|
||||
const ranks = [...g.players.values()].map((p) => p.rank).sort((a, b) => a - b);
|
||||
assert.deepStrictEqual(ranks, [...Array(20).keys()].map((i) => i + 1));
|
||||
});
|
||||
|
||||
test('snapshot bevat alle spelers + fase', () => {
|
||||
const s = g.snapshot();
|
||||
assert.strictEqual(s.players.length, 20);
|
||||
assert.strictEqual(s.phase, 'results');
|
||||
assert.ok(s.trackLength > 0);
|
||||
});
|
||||
|
||||
test('readyAgain reset naar lobby en houdt spelers', () => {
|
||||
assert.strictEqual(g.readyAgain(), true);
|
||||
assert.strictEqual(g.phase, 'lobby');
|
||||
assert.strictEqual(g.players.size, 20);
|
||||
});
|
||||
|
||||
test('pylon-aanrijding vertraagt (slowUntil) en power-up activeert boost', () => {
|
||||
g.hostStart();
|
||||
const t0 = Date.now();
|
||||
while (g.phase !== 'race' && Date.now() < t0 + 3000) { g.update(25); }
|
||||
assert.strictEqual(g.phase, 'race');
|
||||
const p = [...g.players.values()][0];
|
||||
const pylon = g.track.obstacles.find((o) => o.type === 'pylon');
|
||||
const pu = g.track.powerups.find((x) => x.kind === 'boost' && x.respawnAt <= Date.now());
|
||||
assert.ok(pylon && pu, 'pylon en boost-power-up aanwezig');
|
||||
p.d = pylon.d - 5; p.x = pylon.x;
|
||||
g.update(25);
|
||||
const slowHit = p.slowUntil > Date.now();
|
||||
p.d = pu.d; p.x = pu.x;
|
||||
g.update(25);
|
||||
assert.ok(slowHit, 'pylon vertraagt zoals verwacht');
|
||||
assert.ok(p.boostUntil > Date.now(), 'boost na power-up actief');
|
||||
});
|
||||
|
||||
console.log(' [engine] OK');
|
||||
}
|
||||
|
||||
/* ---------------- DEEL 2: websocket-integratietest ---------------- */
|
||||
async function integration() {
|
||||
console.log('\n[2] Websocket-integratietest (server + 20 clients + host)');
|
||||
const PORT = await freePort();
|
||||
const ADMIN = 'testhost123';
|
||||
const child = spawn(process.execPath, ['server/index.js'], {
|
||||
cwd: path.join(__dirname, '..'),
|
||||
env: {
|
||||
...process.env,
|
||||
PORT: String(PORT),
|
||||
ADMIN_TOKEN: ADMIN,
|
||||
COUNTDOWN_S: '2',
|
||||
RACE_DURATION_S: '8',
|
||||
MAX_PLAYERS: '20',
|
||||
},
|
||||
stdio: ['ignore', 'pipe', 'pipe'],
|
||||
});
|
||||
testChild = child;
|
||||
let out = '';
|
||||
child.stdout.on('data', (d) => { out += d.toString(); });
|
||||
child.stderr.on('data', (d) => { out += d.toString(); });
|
||||
|
||||
let up = false;
|
||||
for (let i = 0; i < 100 && !up; i++) {
|
||||
await sleep(100);
|
||||
up = out.includes('Turbo Race draait');
|
||||
}
|
||||
test('server start', () => assert.ok(up, 'server log niet gezien: ' + out));
|
||||
|
||||
const url = `ws://127.0.0.1:${PORT}/ws`;
|
||||
function mkClient() {
|
||||
const w = new WebSocket(url);
|
||||
const q = [];
|
||||
const waiters = [];
|
||||
w.on('message', (b) => {
|
||||
const m = JSON.parse(b.toString());
|
||||
const idx = currentWaiters.findIndex((wl) => wl.type === m.type);
|
||||
if (idx >= 0) {
|
||||
const wl = currentWaiters.splice(idx, 1)[0];
|
||||
wl.resolve(m);
|
||||
} else {
|
||||
q.push(m);
|
||||
}
|
||||
});
|
||||
const currentWaiters = [];
|
||||
return {
|
||||
w,
|
||||
send: (o) => w.send(JSON.stringify(o)),
|
||||
next: (type, timeout = 8000) => new Promise((resolve, reject) => {
|
||||
const t = setTimeout(() => {
|
||||
const i = currentWaiters.findIndex((wl) => wl.type === type);
|
||||
if (i >= 0) currentWaiters.splice(i, 1);
|
||||
reject(new Error('timeout wachten op ' + type));
|
||||
}, timeout);
|
||||
const idx = q.findIndex((m) => m.type === type);
|
||||
if (idx >= 0) { const m = q.splice(idx, 1)[0]; clearTimeout(t); resolve(m); return; }
|
||||
currentWaiters.push({ type, resolve: (m) => { clearTimeout(t); resolve(m); } });
|
||||
}),
|
||||
close: () => { try { w.close(); } catch {} },
|
||||
};
|
||||
}
|
||||
|
||||
const clients = [];
|
||||
for (let i = 0; i < 19; i++) {
|
||||
const c = mkClient();
|
||||
await new Promise((res, rej) => { c.w.once('open', res); c.w.once('error', rej); });
|
||||
c.send({ type: 'join', name: 'Speler' + i, color: '#00f0ff' });
|
||||
clients.push(c);
|
||||
}
|
||||
for (let i = 0; i < clients.length; i++) {
|
||||
try { await clients[i].next('joined'); }
|
||||
catch (e) { console.error(` [debug] joined-timeout op client ${i}: ${e.message}`); throw e; }
|
||||
}
|
||||
test('19 clients ontvangen joined', () => true);
|
||||
|
||||
const hostC = mkClient();
|
||||
await new Promise((res, rej) => { hostC.w.once('open', res); hostC.w.once('error', rej); });
|
||||
hostC.send({ type: 'join', name: 'Boss', color: '#ff3fa4', hostToken: ADMIN });
|
||||
await hostC.next('joined');
|
||||
test('host is de 20e speler', () => assert.strictEqual(clients.length + 1, 20));
|
||||
|
||||
const httpHealth = await new Promise((res) => {
|
||||
http.get(`http://127.0.0.1:${PORT}/healthz`, (r) => {
|
||||
let b = ''; r.on('data', (d) => b += d); r.on('end', () => res(b));
|
||||
}).on('error', () => res(''));
|
||||
});
|
||||
test('healthz rapporteert 20 spelers', () => {
|
||||
assert.ok(httpHealth.includes('"players":20'), 'healthz: ' + httpHealth);
|
||||
});
|
||||
|
||||
// niet-host mag niet kunnen starten (inline, synchrone volgorde)
|
||||
clients[0].send({ type: 'host_start' });
|
||||
await sleep(200);
|
||||
const samples = [];
|
||||
const grab = (b) => samples.push(JSON.parse(b.toString()).type);
|
||||
for (const c of clients.slice(0, 5)) c.w.on('message', grab);
|
||||
await sleep(400);
|
||||
for (const c of clients.slice(0, 5)) c.w.removeListener('message', grab);
|
||||
try {
|
||||
assert.ok(!samples.includes('phase'), 'fase mag niet gewijzigd zijn door niet-host: ' + samples.join(','));
|
||||
console.log(' ✓ niet-host kan geen race starten (server negeert)');
|
||||
} catch (e) {
|
||||
failures++;
|
||||
console.error(' ✗ niet-host kan geen race starten (server negeert)\n ' + e.message);
|
||||
}
|
||||
|
||||
hostC.send({ type: 'host_start' });
|
||||
const trackMsg = await hostC.next('track', 8000).catch(() => null);
|
||||
test('host start -> server stuurt track-layout', () =>
|
||||
assert.ok(trackMsg && trackMsg.track && trackMsg.track.obstacles.length > 0));
|
||||
|
||||
clients.forEach((c, i) => c.send({ type: 'input', steer: (i % 3) - 1 }));
|
||||
|
||||
// wacht op resultaten via een directe watcher (ontwijkt de bericht-queue)
|
||||
function watchSnapshot(client, phaseWanted, ms) {
|
||||
return new Promise((resolve) => {
|
||||
const t = setTimeout(() => resolve(null), ms);
|
||||
const h = (b) => {
|
||||
const m = JSON.parse(b.toString());
|
||||
if (m.type === 'snapshot' && m.phase === phaseWanted) {
|
||||
clearTimeout(t); client.w.removeListener('message', h); resolve(m);
|
||||
}
|
||||
};
|
||||
client.w.on('message', h);
|
||||
});
|
||||
}
|
||||
// countdown 2s + race 8s + ruime marge
|
||||
const resultsSeen = await watchSnapshot(hostC, 'results', 26000).catch(() => null);
|
||||
test('race loopt door naar results-fase', () => assert.ok(resultsSeen, 'geen results-fase gezien'));
|
||||
if (resultsSeen) {
|
||||
test('uitslag: 20 gerangschikte spelers', () => {
|
||||
assert.strictEqual(resultsSeen.players.length, 20);
|
||||
const ranks = resultsSeen.players.map((p) => p.rank).sort((a, b) => a - b);
|
||||
assert.deepStrictEqual(ranks, [...Array(20).keys()].map((i) => i + 1));
|
||||
});
|
||||
test('er is een duidelijke koploper/winnaar', () => {
|
||||
const first = resultsSeen.players.find((p) => p.rank === 1);
|
||||
assert.ok(first, 'rank 1 bestaat');
|
||||
assert.ok(first.name.length > 0);
|
||||
});
|
||||
}
|
||||
|
||||
hostC.send({ type: 'ready_again' });
|
||||
await sleep(300);
|
||||
const snap2 = await watchSnapshot(hostC, 'lobby', 4000);
|
||||
test('ready_again -> terug naar lobby', () => assert.ok(snap2, 'geen lobby-fase gezien na ready_again'));
|
||||
|
||||
clients.forEach((c) => c.close());
|
||||
hostC.close();
|
||||
}
|
||||
|
||||
(async () => {
|
||||
try {
|
||||
await engineUnit();
|
||||
await integration();
|
||||
} catch (e) {
|
||||
failures++;
|
||||
console.error(' ✗ run-fatale fout: ' + e.message);
|
||||
} finally {
|
||||
if (testChild) {
|
||||
try { testChild.kill('SIGKILL'); } catch {}
|
||||
}
|
||||
}
|
||||
console.log(failures === 0
|
||||
? '\n✅ ALLE TESTS GESLAAGD'
|
||||
: `\n❌ ${failures} test(s) mislukt`);
|
||||
process.exit(failures === 0 ? 0 : 1);
|
||||
})();
|
||||
|
||||
Reference in New Issue
Block a user